Dazzazn Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with brown pants. He is physically well-built. He wears his silver crest up. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not believe in betrayal or weakness as things to be tolerated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dazzazn took refuge in the ruined castle and found the beat up flail and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac
Ideals: Justice. Flaws: Insane, Disease. Bonds: Criminal record, Nature. Occupation: Ruler
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Kansif Shelly, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is chestnut and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born the only child of a wealthy merchant. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has been a successful dealer in antiques buying low and selling high.
Motivation: Expand her business; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Criminal record, Job. Occupation: Ruler
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2200 sp. 1 Half-Plate. 1 Chain shirt.
Pûgrish Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears skinny pants and wears a black and white robe with the hood down. His skin is also unnaturally pale. His white hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Adventurer, Rich. Occupation: Miller
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 44 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Richard Simmons, Male Half-Elf [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He has gleaming, smiling brown eyes.
Personality: Richard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also hits on women, regardless of circumstances.
History: Richard hails from a village terrorized by orcs. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: Many orcs want him driven away.
Ideals: Extrovert, Fighting. Bonds: Rich, Has a crush, Enemies. Occupation: Shepherd
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
Naeris Othronus, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man has a large tan mantle and cape that has been intricately interwoven into his red robe and is in decent physical shape. His hair is auburn and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Naeris is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a necromancer, Naeris was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Justice. Flaws: Shy, Insane. Bonds: Attractive, Mentor. Occupation: Bricklayer
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Hourglass.
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