Peren Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This northern man is wearing a long, blue cloak. His clothes are grease stained in places. He wears a colorful flower in his auburn hair. He wears large thick round spectacles.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and to protect his home
Ideals: Opinionated, Professionalism. Bonds: Poor, Immigrant, Attractive, Mentor. Occupation: Tailor
Voice: Thin and wheezing
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 18 (+4) | 11 (+0) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp.
Charles Wentworth, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a grey poncho over his likewise colored trousers and shirt. His red hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes and a grey hat with a white feather.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it
Ideals: Optimist, Gifted. Flaws: Forgetful. Bonds: Immigrant, Poor. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 700 sp. 1 Chain shirt.
Audhild Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a tight fitting brown shirt and pants. Her chestnut hair is cut jaggedly and amateurishly. Her thin eyebrows rest above her beady green eyes.
Personality: This woman loves writing and to teach people writing more than just about anything. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Audhild took refuge in the large cave and found the beat up greataxe and armor she uses now. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Stableman
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 107 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 1000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Sapphire pendant on gold chain (2300 gp). Brass mug with jade inlays (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). A small bag of saffron. (20 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
Beast Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She is bristling with hidden weapons, mostly maces and pickaxes. Her black fur is long and unkept. Her copper eyes are passionate and lively.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Energy wise she seems alert and responsive.
History: She was born a particularly ugly child, much to the horror of her parents. Beast was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Beast decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Seeks redemption; and she has decided she is irredeemable
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Criminal record. Occupation: Unemployed
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear tan pants and tee shirts. His hair is white and very short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Halimath will drive conversation. He is lazy, self-centered, vain, and jealous.
History: He was born on a small isolated farm. Halimath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and dragonborn compassion
Ideals: Extrovert. Flaws: Ugly, Selfish. Bonds: Poor, Nature. Occupation: Gardener
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
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