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Advanced [show]


Charles Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His blonde hair is braided into rings. He has blue eyes and a brown hat with a yellow feather.

Personality: Charles wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To end his boredom; and he is content

Ideals: Disciplined, Pacifist. Flaws: Mundane. Bonds: Attractive, In love. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Charles Marleigh, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Athletics +3, Stealth +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Qemuel Flight, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an entirely black suit with tan socks and a vest with buckled shoes. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Passionate, Gifted. Bonds: Attractive, Religious, Adventurer. Occupation: Laborer

Voice: Ums and uhs a lot

Attributes [hide]

Qemuel Flight, Male Tiefling Commoner 8
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 700 gp. Silver pearl (110 gp). Pink pearl (110 gp). Lapis lazuli (4 gp). Star rose quartz (60 gp). Obsidian (4 gp).


Social Check DCs


Cloud Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her beige fur is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Cloud grew up listening to her mother's many stories. Brilliant and gifted she never wanted to apply herself. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Poor, Adventurer. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Cloud Blossom, Female Tabaxi Monk 10
Medium (4'7") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Deception +7, Intimidation +7
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Delre Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her hair, while still mostly brown, has prominent grey streaks. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east to a Engraver, Delre learned a great deal about her mother's area of expertise. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted from career to career and currently works as a Engraver.

Motivation: She is terrified, and will act out of fear.

Ideals: Justice. Flaws: Shy, Fearful. Bonds: Job. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Delre Daraln, Female Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)14 (+2) 16 (+3)6 (-2)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Anne Gresham, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is bristling with hidden weapons, mostly scythes and monstrous two handed axes. Her black hair is wavy and long. Her face is covered beneath a completely black helmet.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She moved out east to avoid the crime she committed. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is a bit of a kleptomaniac; and to reunite with her old friends

Ideals: Entrepeneur, Gifted. Bonds: Criminal record, Adventurer. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Anne Gresham, Female Human Fighter 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)14 (+2) 15 (+2)7 (-2)
Skills Persuasion +0, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 50 gp. 1 Breastplate.


Social Check DCs

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