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NPC Generator

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Advanced [show]


Patrick Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. His hair is silver, silky, and of moderate length. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Patrick Lancaster, Male Human Ranger 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 9 (-1)6 (-2)
Skills Persuasion +0, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Red-brown spinel (60 gp). 1 Backpack.


Social Check DCs


Phann Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this woman is wearing the road beaten gear of a warrior. Her hair, while still mostly white, has prominent grey streaks. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Phann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Persistence, Professionalism. Bonds: Attractive, Poor, Immigrant. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Phann Dalanthan, Female Elf Monk 13
Medium (5'4") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 80 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)8 (-1) 15 (+2)14 (+2)
Skills Deception +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 4d4-3, Ranged +6 / 4d4+2, Grapple +2

Possessions: 200 pp. Black star sapphire (400 gp). Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marigold Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She sports white clothing, slightly heavier than average wear. She has red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She exudes charisma. She is a tour de force of persuasion. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Bonds: Immigrant, Attractive, Adventurer, Religious. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Marigold Thistletop, Female Halfling Paladin 3
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 sp.


Social Check DCs


Rose Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a custom-built plate barding that's adorned with red lining and desert motifs. Her hair is silver and very short. Her brown eyes are passionate and lively.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After months of barely getting by, Rose managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She has decided she is irredeemable; and wants to work out more often

Ideals: Athletic, Disciplined. Bonds: Adventurer, Rich, Criminal record. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Rose Brightmoon, Female Halfling Ranger 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)7 (-2) 12 (+1)13 (+1)
Skills Insight +4, Investigation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp. Bloodstone (50 gp). Golden yellow topaz (700 gp). 1 Minor magic item.


Social Check DCs


Darrak Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is braided into rings. His amber eyes peer out from beneath his top brown hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a brothel owner, Darrak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Secretive. Bonds: Mentor. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Darrak Rubyeye, Male Dwarf Commoner 10
Medium (4'4") Dwarf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 46 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 17 (+3)8 (-1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1000 gp. Large well-done wool tapestry (300 gp).


Social Check DCs

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