Merihim Doom, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Engraver does. His hair is silver and curly. His skin is flawless and his red eyes scan people very quickly.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Merihim hails from a village terrorized by dire rats. In his 10th year, his parents were killed by a dire rats raid, leaving Merihim alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.
Flaws: Emotional, Shy. Bonds: Job, Attractive, Enemies. Occupation: Engraver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Synthrin Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears skinny pants and wears a green and violet robe with the hood down. Her black crest is smooth and relatively long. Her thin eyebrows rest above her beady gold eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She comes from a rich southern family. She was taken from her home at a very young age. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is currently in port desperately looking for someone to get her out; and she is greedy
Flaws: Ugly. Bonds: Guardian, Military, Rich, Slave. Occupation: Ploughman
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 10
Hit Points 154 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +7
Possessions: 7000 gp. Sardonyx (20 gp). Alexandrite (1400 gp). Blue diamond (3000 gp). Moonstone (20 gp). Azurite (10 gp). Eye agate (10 gp). Hematite (10 gp). Blue star sapphire (1100 gp). Smoky quartz (20 gp). Malachite (10 gp).
Symma Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She has styled her red hair well, parting it to the right. Her ears are large.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. As long as the job gets done she does not care how it got done.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Fighting, Professionalism. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Tailor
Voice: Smooth and feminine
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 6 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Chalcedony (50 gp). Star ruby (1000 gp). 1 Healer’s kit. 1 Masterwork Artisan’s tools.
Delg Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Knight. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is slicked back into a classic pompadour. He has gleaming, smiling brown eyes.
Personality: Delg is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Bookbinder, but he got bored and became a Knight. He was granted arcane powers by his dying brother.
Motivation: He feels kind of lost in life; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Job, In love. Occupation: Knight
Voice: Timid voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 41 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 210 pp.
Kerkad Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His crest is scarlet and very short. His otherwise smooth face is marked with small tiny scars.
Personality: Kerkad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the west to a Miller, Kerkad learned a great deal about his father's area of expertise. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Miller job and began his own company from there.
Motivation: His religion dominates his actions; and wants to open a new tavern
Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Job, Religious. Occupation: Miller
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 4000 cp. Red spinel (50 gp).
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