Manea Principle, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses in collared shirts and wears a proper scarf over her head. Her red hair is still thick. She has gleaming, smiling gold eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Around other people she will do her best to conceal her emotions and appear jolly.
History: She served in the navy to pay for her family's outstanding loans. She moved out east to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She wants nothing more than to rejoin the army; and to reunite with her absent mother
Flaws: Shy. Bonds: Military, Criminal record, Family. Occupation: Dyer
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 28 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1100 gp. Eye agate (13 gp). Peridot (40 gp). Black opal (400 gp). Black pearl (300 gp). Violet garnet (300 gp). Onyx (40 gp).
Halander Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done he does not care how it got done.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Joker, Professionalism. Flaws: Addict. Bonds: Slave, Family. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 11)
Armor Class 12
Hit Points 74 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 19 (+4) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1600 gp. Alexandrite (400 gp). Black star sapphire (900 gp). Chalcedony (20 gp). Iolite (20 gp). Sardonyx (20 gp). Golden pearl (110 gp). Rhodochrosite (7 gp). Azurite (7 gp). Golden pearl (110 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shedinn Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and pastel handkerchief worn on his right side. His crest is red and very short. His eyes are red and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.
History: Shedinn was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Mortician. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and revenge
Flaws: Antagonistic, Impulsive, Ugly. Bonds: Job, Enemies. Occupation: Mortician
Voice: Whispers
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 14)
Armor Class 9
Hit Points 95 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (300 gp). Black velvet mask with numerous citrines (100 gp).
Goroth Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy black hair. His eyes are brown and beady.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 7 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 1200 gp. Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Herbalist. He is muscular with a powerful set of arms. With a patchy auburn beard and wild auburn hair. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.
History: Uthemar was born in the west. At a young age he loved to build and create. His childhood dream was to be a Banker, but he was a colossal failure. He struck the Herbalist job and began his own company from there.
Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Job, Adventurer. Occupation: Herbalist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 33000 sp. Azurite (15 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
