Dagger In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a flail on his belt. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a clover on it. His fur is beige, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Dagger was left his father's suit of armor and trained in its use and care. After a long history of fighting, Dagger and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Doctor
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Solid gold idol (600 gp).
Fabien Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and red with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. He wears a mask on his face.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in a small plains village. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Professionalism, Persistence. Bonds: Rich, Nature. Occupation: Ruler
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
Possessions: 30 pp.
Aust Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: A 5'4" northern man, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His golden hair is knotted and matted. His violet eyes dart from person to person to random spaces in the air.
Personality: He acts crazy and hedonistic. He is a great chef.
History: Aust was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Barrister
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 92 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Deep green spinel (130 gp). Aquamarine (300 gp). Alexandrite (300 gp). Eye agate (6 gp). Sard (70 gp). Black pearl (300 gp). Azurite (6 gp). Onyx (70 gp). Aquamarine (300 gp). Silver pearl (130 gp). Black pearl (300 gp).
Bertram Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His white hair is heavily combed to the right. His eyes are likewise blue.
Personality: A deeply religious man he believes everything happens for a reason. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Mercenary for hire.
Motivation: His relatives are trying to arrange a marriage; and further expansion of business
Flaws: Antagonistic. Bonds: Religious, Rich, Job, Family. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 87 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Draconic, Gnoll
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 6000 gp. Golden yellow topaz (600 gp). Malachite (6 gp). Rock crystal (70 gp). Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Werydd Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze and is in decent physical shape. Her hair is long and brown with streaks of white, and is pulled back with small brown clips. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a hateful person. She taunts others and blames them for her problems. She has a small toy that she constantly fidgets with.
History: Born to a pair of adventurers, Werydd grew up listening to her mother's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends.
Flaws: Addict, Antagonistic. Bonds: Rich, Adventurer, Religious. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 70 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 1000 gp. Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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