Gesrethe Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She tends to wear a black poncho over her likewise colored trousers and shirt. She is physically well-built. Her crest is short and bronze. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Gesrethe was raised in a hard working conservative environment. After coming to the age of reason, Gesrethe took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has taken up work as a Doctor and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To be a Fortune-teller again; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive, Job. Occupation: Doctor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 66 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 800 gp.
Therlin Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a brown armored body suit, with a simple green line shooting up and back down. Her red hair is styled in orderly dreadlocks. Her face is scarred and worn.
Personality: Therlin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She also is a firm believer in the womanly ideal.
History: Therlin lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her brother recently and the two have been together since.
Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers
Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Bookbinder
Voice: Dark and ominous
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp. 3 Thunderstones.
Windy Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of his god on his torso. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a clover on it. His red fur is heavily combed to the right. His yellow eyes dart from person to person to random spaces in the air.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. Windy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Meet up once more with his childhood friend; and several ex partners dislike his way of doing things and want revenge
Flaws: Hedonist, Disease. Bonds: Enemies, Debt, Adventurer. Occupation: Herbalist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 500 gp. Brass mug with jade inlays (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).
Sybil Hartford, Female Human [Permalink]
Personal [hide]
Description: She has a missing right arm. She prefers to wear brown clothing when she does not wear armor. She is bald on top and has large silver tufts of hair around her ears. Her gray eyes are slightly larger than normal.
Personality: Cocky and sure of herself, she believes she is the best Barber born in the past three hundred years. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Sybil hails from a village terrorized by drow. She was an apprentice working in her father's forge. She's also a talented Carter, but doesn't like to broadcast it.
Motivation: Many drow want her driven away; and wants to raise her children well
Flaws: Ugly. Bonds: Job, Rich, Enemies, Family. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 21000 sp.
Malmûg Prescott, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'0" southern man, he is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. His auburn hair is cut short with large spiked bangs in the front. He has several tiny jet earrings on each ear.
Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.
History: He comes from a rich southern family. He found a children's book about a Half-Orc Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by goblins. Malmûg was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Wants a kiss; and he would like to get married and retire
Flaws: Shy, Fearful. Bonds: Rich, Adventurer, Enemies, Has a crush. Occupation: Navigator
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 58 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 6000 gp. Large well-done wool tapestry (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
