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Brottor Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a long, brown cloak. His black hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a very good compulsive liar and kleptomaniac.

History: Born in the south to a Barkeep, Brottor learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Brottor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Brottor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He has passion for adventuring and risk; and doesn't want to be a barkeep and was forced into it by his family

Bonds: Attractive, Job, Criminal record, Adventurer, Family. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Brottor Frostbeard, Male Dwarf Bard 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 50 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Insight +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 400 pp.


Social Check DCs


Aura Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He carries a battered longsword and tarnished shortbow as well. His yellow fur is kept up in a ponytail inside a Stetson hat. His eyes are hazel and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Nature, Immigrant, Criminal record. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Aura Of Passion, Male Tabaxi Paladin 7
Medium (6'6") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 8 (-1)14 (+2)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Ignan, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly chestnut, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better trade route.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a strong sense of loyalty to gnomish people

Flaws: Antagonistic, Racist, PTSD, Greedy. Bonds: Rich, Adventurer. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Hamil Tealeaf, Male Halfling Barbarian 14
Small (2'11") Halfling, Chaotic Good (CR 14)
Armor Class 13
Hit Points 128 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)18 (+4) 10 (+0)15 (+2)
Skills Arcana +9, Intimidation +7
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Dwarven, Celestial, Gnome
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs


Jacoba Rolands, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has a moderate pudge and is not very fit. She has wavy brown hair. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Her tongue was cut out and she uses sign language. Animals are drawn to her, and she is able to talk to them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was turned out during the war. She and her family wandered north to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her absent father

Ideals: Gifted. Flaws: Ugly, Disease, PTSD. Bonds: Immigrant. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Jacoba Rolands, Female Half-Elf Aristocrat 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)13 (+1) 11 (+0)10 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Aquamarine (900 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a blue and yellow robe with the hood down. His golden hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful brothel owner made him what he is. Cursed with vampirism at a very young age, Boddynock has worked very hard to control his curse. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Gifted. Flaws: Disease. Bonds: Mentor, In love, Adventurer. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Boddynock Dunben, Male Gnome Warlock 9
Small (3'3") Gnome, Lawful Good (CR 9)
Armor Class 14
Hit Points 83 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 20 (+5)14 (+2) 13 (+1)7 (-2)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1400 gp.


Social Check DCs

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