Harvest On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears brown cloth garments or leather armor. His cinnamon fur is unkempt and raggedy. He has a tattooed face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Harvest was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been a successful dealer in antiques buying low and selling high.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Armorer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 52 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1000 gp. Aquamarine (1300 gp). Golden pearl (160 gp). Tiger eye turquoise (9 gp). Amber (160 gp). Obsidian (9 gp).
Joser Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man wears a worn and beaten armor. His clothes are grease stained in places. His black hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.
History: He is a Slaad in disguise. A few years later when the south was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to reunite with his old friends
Ideals: Logical. Flaws: Secretive. Bonds: Poor, Immigrant, Adventurer. Occupation: Soapmaker
Voice: French accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 33 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 7 (-2) | 19 (+4) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Halfling, Undercommon, Draconic, Terran, Goblin
Attacks Melee +2 / 4d8-3, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 pp. Jeweled gold crown (5000 gp). Gold music box (2000 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Cloth of gold vestments (120 gp). A necklace of small pink pearls (2000 gp). Finely wrought small gold bracelet (60 gp). Silver chalice with lapis lazuli gems (120 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Old masterpiece painting (2400 gp). Old masterpiece painting (2400 gp). Fire opal pendant on a fine gold chain (2400 gp). Jeweled anklet (2000 gp). Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.
Randal Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of magic around his neck, and a crossbow on his belt. He wears his white hair up. His thin eyebrows rest above his beady brown eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Body Guard profession.
History: Randal lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He struck the Animal Trainer job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Animal Trainer
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 57 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 15 (+2) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Gnome
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 400 pp. Brass mug with jade inlays (500 gp). Solid gold idol (1100 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). An abacus with copper, silver and gold markers (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Williamina Davenport, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears just a brown suit. Her white hair is greasy and uncared for. Her eyes are a pleasant violet.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a poor family in the city she treasured whatever gifts she got. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, Military. Occupation: Sculptor
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 57 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 9000 sp. Blue quartz (16 gp). Citrine (80 gp). Hematite (16 gp). Golden pearl (120 gp). Sardonyx (80 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Tourmaline (120 gp).
Clerebold Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. He has a golden handlebar mustache and slicked back golden hair. His thin eyebrows rest above his beady violet eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.
History: Clerebold hails from a village terrorized by giants. A gifted student he started as a Actor, but he got bored and became a Bellfounder. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Bellfounder
Voice: Irish accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Druidic, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Malachite (5 gp). Fire opal (700 gp). Alexandrite (300 gp).
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