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Advanced [show]


Damaia Horror, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right leg. She typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. Her red hair is slicked back into a classic pompadour. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a slaver, Damaia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She dropped out of school before completing her studies. She got away from her former life and has fallen to alcoholism.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to share knowledge with the world

Ideals: Passionate, Logical. Flaws: Addict. Bonds: Mentor. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Damaia Horror, Female Tiefling Bard 2
Medium (5'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)19 (+4) 11 (+0)13 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll, Halfling, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 1200 sp.


Social Check DCs


Agatha Winchester, Female Human [Permalink]

Personal [hide]

Description: A 6'1" northern woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her silver hair is wavy and long. She has a tattooed face.

Personality: She is calm most of the time but flees social interaction. She is obsessed with her god.

History: Born to a pair of adventurers, Agatha grew up listening to her father's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend.

Flaws: Shy, Ugly. Bonds: Poor, Religious, Adventurer. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Agatha Winchester, Female Human Warlock 11
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 82 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 18 (+4)12 (+1)
Skills Animal Handling +8, Athletics +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 380 pp. Alexandrite (800 gp). Violet garnet (800 gp). Bloodstone (80 gp). Jet (70 gp).


Social Check DCs


Mijira Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her crest is silver and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised in a plains tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Stylist, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Mijira Xephyrbahnor, Female Dragonborn Expert 1
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)13 (+1) 12 (+1)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Conrad McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Engraver does and is in decent physical shape. His hair, while still mostly brown, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He got into the Engraver business at a young age. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: An old rival family wants him found.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Conrad McLeod, Male Half-Elf Commoner 14
Medium (5'7") Half-Elf, Chaotic Evil (CR 14)
Armor Class 9
Hit Points 54 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)16 (+3) 12 (+1)10 (+0)
Skills Religion +8, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven, Auran
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +3

Possessions: 1000 gp. Tourmaline (110 gp). White opal (1000 gp). Emerald (1000 gp). Red spinel (110 gp). 1 Medium magic item.


Social Check DCs


Grom Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, white cloak. His golden hair and beard is wavy and long. He has a dull look in his green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. Grom liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Joker. Flaws: Hedonist, Insomniac. Bonds: Nature, Rich. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Grom Yeardley, Male Half-Orc Commoner 13
Medium (6'9") Half-Orc, Chaotic Good (CR 13)
Armor Class 12
Hit Points 0 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)8 (-1) 9 (-1)8 (-1)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 4000 gp. Tourmaline (160 gp). Tiger eye turquoise (10 gp). Star rose quartz (50 gp). Coral (160 gp). Chalcedony (50 gp). Deep green spinel (160 gp). Chrysoprase (50 gp). Zircon (50 gp). Golden yellow topaz (700 gp). Jasper (50 gp). 1 Minor magic item.


Social Check DCs

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