Menny Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears suspenders and tan workpants. Her shirt is grey, and she wears a heavy tan leather apron most of the time. Her hair is short and brown. This blue eyed northerner is not easily forgotten.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was raised in a forest tribe. Through the years after Menny was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Menny's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Menny and her spouse have recently divorced.
Motivation: Money/treasure; and she's repulsed by the pc
Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Nature, Rich. Occupation: Layabout
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp.
Tree Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a black scarf. His beige fur is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is almost excessively polite to everyone, even when angry. Flattery will make him almost putty in your hands.
History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army
Flaws: Ugly, Insane, Shy, Selfish. Bonds: Military. Occupation: Barkeep
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Agatha Morley, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is dressed in a clean grey cloak covering her clean studded leather. Her red hair is drawn into a tight pony tail with a card scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also hits on women, regardless of circumstances.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Merchant responsibilities is difficult; and further expansion of business
Flaws: Ugly, Disease. Bonds: Poor, Job, Has a crush. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 17 (+3) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Goblin, Druidic, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Quelenna Holimion, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing colorful clothing, dressed as a Animal Trainer. Her hair is blonde and very short. Her eyes are green and catlike.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She now travels the world, in search of power and loot.
Motivation: She's repulsed by the PC; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Flaws: Shy, Antagonistic. Bonds: Adventurer, Family, Debt. Occupation: Animal Trainer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 350 gp. 1 Masterwork Common Melee.
Shane Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting yellow shirt and pants. He is portly but not overly obese. His hair is short and white. His eyes, though not visible through his cowl, are green.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He receives visions of the future at random moments
History: He was born in a small desert village. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his sister's freedom.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Nature, Family. Occupation: Detective
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 400 gp.
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