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Advanced [show]


Two Llamas Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his cinnamon fur down. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Assassin, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a deep hatred of gnolls

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Two Llamas Candle, Male Tabaxi Expert 2
Medium (6'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)8 (-1) 11 (+0)11 (+0)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 140 pp. 1 Masterwork Light steel shield.


Social Check DCs


Ahrim Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green costume with the symbols of the four houses of cards on his torso. His brown hair is knotted and matted. His eyes are likewise silver.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 15 years.

Motivation: Doesn't want to be a Actor and was forced into it by his family; and regain custody of his daughter

Ideals: Persistence. Flaws: Disease, Shy. Bonds: Job, Family. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ahrim Anarchy, Male Tiefling Aristocrat 7
Medium (6'6") Tiefling, True Neutral (CR 7)
Armor Class 13
Hit Points 64 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)17 (+3) 15 (+2)17 (+3)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp. Silver pearl (60 gp). Pink pearl (60 gp). Jet (60 gp). Eye agate (6 gp). 1 Minor magic item.


Social Check DCs


Bethrynna Cithreth, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears just a tan suit. She has moderate length black hair. Her eyes are likewise hazel.

Personality: A deeply religious woman she believes everything happens for a reason. She plays an instrument quite well.

History: She was born to a criminal king-pin and mafia family While studying, she fell in love. They married and had a daughter. She has never given up on her music dream.

Motivation: She's looking for her big break; and seeks redemption

Ideals: Artistic. Bonds: Religious, Criminal record, In love, Adventurer. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Bethrynna Cithreth, Female Elf Commoner 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 6 (-2)14 (+2) 13 (+1)15 (+2)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Hoglik Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His amber eyes peer out from beneath his top black hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Healer in town.

History: Hoglik lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Hoglik took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Gifted. Bonds: Rich, Job, Family, Slave. Occupation: Healer

Voice: Smoker's lung

Attributes [hide]

Hoglik Pickering, Male Half-Orc Ranger 7
Medium (5'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)9 (-1) 10 (+0)13 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1100 gp.


Social Check DCs


Namfoodle Welber, Male Gnome [Permalink]

Personal [hide]

Description: A 3'2" northern man, he dresses well, typically a more casual-formal manner. His golden hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Namfoodle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and his religion dominates his actions

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Adventurer, Religious. Occupation: Farmer

Voice: Farmer accent

Attributes [hide]

Namfoodle Welber, Male Gnome Paladin 14
Small (3'2") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 94 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs

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