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NPC Generator

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Advanced [show]


Drifting Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears tattered old clothes. Her long brown fur is drawn into a two foot long braid. Her amber unseeing eyes seem to look past you.

Personality: Drifting speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. As long as the job gets done she does not care how it got done.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable, Professionalism. Flaws: Ugly, Disease. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Drifting Paws, Female Tabaxi Wizard 11
Medium (4'8") Tabaxi, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 59 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1900 gp. Gold dragon comb with red garnet eye (600 gp). Jeweled gold crown (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Silver chalice with lapis lazuli gems (50 gp). Sapphire pendant on gold chain (600 gp). 1 Minor magic item.


Social Check DCs


Vrondiss Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears baggy green pantaloons and a violet scarf. He has done his best to style his bronze crest to look like a famous performer. His red eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Vrondiss was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Vrondiss's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Passionate. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Vrondiss Kerrhylon, Male Dragonborn Monk 6
Medium (6'1") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5

Possessions: 300 gp. Malachite (15 gp). Hematite (15 gp). Amber (80 gp). Golden pearl (80 gp).


Social Check DCs


Richard Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His fierce gray eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Disciplined, Fighting. Bonds: Nature, Immigrant, Criminal record. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Richard Anderton, Male Human Fighter 2
Medium (5'0") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 330 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sindri Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing colorful clothing, dressed as a Banker. He is tall, broad shouldered and powerfully built. He has brown hair. He has amber eyes and a blue hat with a tan feather.

Personality: He is irascible and easily irritated. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his sister to traveling adventurers; and further expansion of business

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Family, In love, Job. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Sindri Rofferton, Male Gnome Aristocrat 6
Small (3'8") Gnome, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)11 (+0) 17 (+3)13 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 900 gp. Iolite (20 gp). Zircon (20 gp).


Social Check DCs


Fargrim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in grey turtlenecks beneath a tan coat with red slacks, and a wedding ring on his right hand. He has no hair. His gray eyes peer out from beneath his deerstalker grey hat.

Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying sister.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: In love, Immigrant. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Fargrim Deepdelver, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Religion +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp. 1 Simple lock.


Social Check DCs

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