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Advanced [show]


Ishgha Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His black hair is matted, messy, and big. His fierce brown eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He comes from a rich eastern family. He has had some formal painting training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: To unite with his brother.

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Family, Rich. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Ishgha Halsey, Male Half-Orc Barbarian 7
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 68 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 16 (+3)8 (-1) 16 (+3)6 (-2)
Skills Deception +1, Investigation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 60 pp. Emerald (1300 gp). Azurite (7 gp). Lapis lazuli (7 gp). Bloodstone (80 gp).


Social Check DCs


Damakos Madness, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered longbow and tarnished scimitar as well. His white hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Damakos wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Damakos enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Damakos fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Disciplined. Flaws: Hedonist. Bonds: Poor, Religious. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Damakos Madness, Male Tiefling Sorcerer 8
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Giant, Goblin
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 6000 sp. Blue quartz (10 gp). Violet garnet (1100 gp). Star rose quartz (60 gp). Citrine (60 gp). Coral (70 gp). Hematite (10 gp).


Social Check DCs


Yurk Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He sports black clothing, slightly heavier than average wear. His black hair is greasy and uncared for. His hazel eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist, Philantrophist, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Yurk Atterton, Male Half-Orc Monk 7
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 4000 sp. Bloodstone (80 gp). Lapis lazuli (9 gp). 1 Minor magic item.


Social Check DCs


Lance Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears professional attire. He has shaved his head bald. His blue eyes are slightly larger than normal.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Lance was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Optimist. Bonds: Attractive, Immigrant, Enemies. Occupation: Server

Voice: American accent

Attributes [hide]

Lance Gentry, Male Half-Elf Wizard 3
Medium (5'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 13 (+1)12 (+1) 7 (-2)17 (+3)
Skills Acrobatics +1, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 18000 cp. Chrysoberyl (110 gp). Jet (110 gp).


Social Check DCs


Arumawann Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. His moppish silver hair is in a traditional bowl cut. His fierce violet eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with lycanthropy at a very young age, Arumawann has worked very hard to control his curse. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice, Fighting. Flaws: Disease. Bonds: Attractive, Nature, Immigrant. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Arumawann Albaratie, Male Gnome Rogue 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 8 (-1)16 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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