Kerkad Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'3" western man, he sports black clothing, slightly heavier than average wear. His crest is greying and his face has many wrinkles. His ears are large.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Bowyer business.
History: Gifted from a young age, Kerkad studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kerkad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kerkad. He was granted necromantic powers by his dying sister.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Optimist, Persistence, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Bowyer
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 7)
Armor Class 10
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 17 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnoll, Halfling, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
Possessions: 800 gp.
Flame Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears pastel leather gloves, a pastel jacket, and tight pants. His lavender fur is unkempt and raggedy. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. He is obsessed with his god.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Religious. Occupation: Tanner
Voice: Posh accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1900 sp.
Herleva Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She is typically in her Spy uniform. Her brown hair, when down, is lengthy. Her hazel eyes are passionate and lively.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She became a Spy soon after.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Opinionated. Flaws: Shy. Bonds: Job, Slave. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 47 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 3d4-3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Golden yellow topaz (600 gp). Hematite (16 gp). Jade (140 gp). Black pearl (600 gp). Silver pearl (140 gp). Golden pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tharivol Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and carries quarterstaffs. His long black hair is drawn into a two foot long braid. His eyes are amber and he is always smoking a pipe.
Personality: Prone to second guessing himself, he comes off as nervous. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tharivol took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and to be a farmer again
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Poor, Job, Nature. Occupation: Fletcher
Voice: Whispers
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 140 gp. Smoky quartz (70 gp). 1 Masterwork Uncommon Weapon.
Williamina Springfield, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is singed and shortened. Her fierce brown eyes like to dwell on things.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Williamina studied abroad. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying sister.
Motivation: To protect her home.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Carpenter
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 30 gp.
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