Harvest Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. His lavender fur is singed and shortened. His eyes are yellow and he is always smoking a pipe.
Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.
History: Born in the west his family was never financially stable. Harvest was born on a far western island where he grew up under the tutelage of his father, an expert Apothecary. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and many goblins want him driven away
Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Apothecary
Voice: Whispers
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 11 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Menny Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her brown hair has been sun bleached extensively. She is baby faced.
Personality: Menny is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bounty Hunter arts, while her father instructed her in etiquette, music and courtly manner. She was taken as a slave by a traveling circus and forced to perform She has never given up on her writing dream.
Motivation: She would like to get married and retire; and she's in love
Ideals: Extrovert, Artistic. Bonds: Rich, Slave, Has a crush. Occupation: Bounty Hunter
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 28 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 20 (+5) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork studded leather.
Ella Landon, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing a long, brown cloak. She has moderate length white hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She has always had a great fascination with Gnomish culture. She never wears the same outfit twice, unless she absolutely has to.
History: Born to a pair of adventurers, Ella grew up listening to her father's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Her religion dominates her actions; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Adventurer, Religious. Occupation: Jeweler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 71 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2700 gp. Violet garnet (1200 gp). Red garnet (110 gp). Aquamarine (1200 gp). Sard (30 gp). Golden pearl (110 gp). Tourmaline (110 gp). Alexandrite (1200 gp). Golden pearl (110 gp). Sard (30 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nalral Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'3" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light grey in addition to tight pants. He has styled his chestnut hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: He hates drow. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nalral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and a strong sense of loyalty to dwarven people
Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Enemies, Military. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Draconic, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 5000 cp. 1 Everburning torch.
Tricking Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear pastel tank tops with brown pants. He has moderate length lavender fur. He has hazel eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Map Maker mother left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Flaws: Insomniac, Hedonist, Disease. Bonds: Adventurer, Rich. Occupation: Tailor
Voice: Low range voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2800 sp. Black pearl (800 gp). Amethyst (90 gp).
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