Kite Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a pastel armored body suit, with a simple grey line shooting up and back down. Her brown fur is heavily combed to the left. This green eyed easterner is not easily forgotten.
Personality: Overbrimming with self-confidence, Kite isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is a great chef.
History: Kite was raised in a hard working conservative environment. After coming to the age of reason, Kite took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Jeweler soon after.
Motivation: To be a Merchant again; and wants to open a new tavern
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Jeweler
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 130 gp. 1 Half-Plate.
Norman Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His red hair is lengthy and is close to two feet long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Crown-heir business at a young age. He worked as a nervous Crown-heir and found it very stressful. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and expand his business
Ideals: Extrovert, Joker. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Crown-heir
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 75 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 370 pp. Pink pearl (160 gp). Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Red-brown spinel (160 gp). Blue quartz (8 gp).
Alice Raethran, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'7". She wears a lot of dark rich colors, with gold accents, and her gloved hand is found clutching a monstrous two handed axe. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. As long as the job gets done she does not care how it got done.
History: Alice was born in the south. At a young age she loved to build and create. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better kind of golem.
Motivation: She's looking for her big break.
Ideals: Professionalism, Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Sculptor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 54 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 2000 gp. 1 Medium magic item.
Frouse Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His hair is golden and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He was born in the east, but his parents moved at a very young age to the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.
Motivation: He feels kind of lost in life; and to be a painter again
Flaws: Racist, Depressed. Bonds: Job, Immigrant, Rich. Occupation: Server
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 7000 cp. Banded agate (14 gp). Malachite (14 gp).
Nadarr Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. He has wavy green crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: The child of a Locksmith, who enjoyed hunting, Nadarr was taken on many hunting expeditions. His father was a soldier and died while he was still young. Nadarr was left his father's suit of armor and trained in its use and care. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear.
Flaws: Addict, Insane, Fearful. Bonds: Immigrant, Nature, Military. Occupation: Mortician
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 8 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp. Tiger eye turquoise (10 gp). Azurite (10 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item.
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