Myathethil Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. Her auburn hair is cut jaggedly and amateurishly. She has gleaming, smiling amber eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in a small village she learned the ways of the warrior from her mother. She worked as a nervous Cook and found it very stressful. She hasn't been sleeping well lately.
Motivation: Expand her business.
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Rich, Job. Occupation: Cook
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 200 gp.
Matilda Snape, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is always cut to a buzz. She wears an eyepatch.
Personality: She is a Barber first and foremost. She believes firmly that knowledge should be universal. She would rather hide behind her crafts than deal with other people.
History: Sold as a small child to a necromancer, Matilda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Mason, but she got bored and became a Barber. She ran away from her former home and has been making her living as a Barber for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Job, Mentor. Occupation: Barber
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 1 Darkwood Shield.
Raam Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is bristling with hidden weapons, mostly pickaxes and morningstars. His hair is purple, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Raam was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Raam's father didn't care for him much, and the feeling was mutual. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is currently in port desperately looking for someone to get him out; and he is a bit of a kleptomaniac
Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Attractive, Slave. Occupation: Navigator
Voice: Irish accent
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 18 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 500 gp.
Tawar Mori, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears white leather gloves, a white jacket, and tight pants. Her silver hair is cut short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: Cocky and sure of herself, she believes she is the best Animal Trainer born in the past three hundred years. She has all her life been fascinated with poetry.
History: The child of a Tanner, who enjoyed hunting, Tawar was taken on many hunting expeditions. Through the years after Tawar was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Tawar's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Tawar and her spouse have recently divorced.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Animal Trainer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 12000 cp. 1 Simple lock. 1 Simple lock. 1 Simple lock.
Gomory Luck, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She likes to wear ponchos typically of a light black in addition to tight pants. Her whole body is exceptionally muscular. Her hair is short and white. She wears round tiny glasses practically rammed into her face.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gomory was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Mortician for the past few years.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Ideals: Gifted. Bonds: Immigrant, Enemies, Poor, Job, Criminal record. Occupation: Mortician
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 67 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Infernal, Druidic, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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