Dalaba Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a clover on it. She has wavy chestnut hair. Her thin eyebrows rest above her beady violet eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She misses her home and complains about the freezing weather, even in summer.
History: She was raised in a island tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She left for the north, certain she would find work there.
Motivation: Wants to raise her children well.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Immigrant, Nature. Occupation: Architect
Voice: Rolls R's
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 350 gp.
Mijira Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a weathered and beat up set of banded mail beneath an oversized black coat. She wears her blue crest up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born in the east. Her first spouse was a Healer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She became a Adventurer soon after.
Motivation: Retire the richest woman in the east; and wants to open a new tavern
Ideals: Entrepeneur. Bonds: Job, Immigrant, Family. Occupation: Adventurer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 8)
Armor Class 13
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Goblin
Attacks Melee +8 / 2d10+5, Ranged +6 / 2d10+3, Grapple +5
Possessions: 50 pp.
Nija Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a well pressed and immaculate suit (or dress). She keeps her purple hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She receives visions of the future at random moments
History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nija took refuge in the ruined castle and found the beat up rapier and armor she uses now. She has achieved small success as a Tanner.
Motivation: She has money and likes to spend it; and further expansion of business
Ideals: Gifted. Bonds: Criminal record, Nature, Job, Rich. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Tree Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a dagger on it. His fur is beige, silky, and of moderate length. He has several tiny emerald earrings on each ear.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Tree was born the youngest of three triplets. He has had some formal painting training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and an old rival family wants him found
Ideals: Artistic, Joker. Bonds: Attractive, Rich, Family. Occupation: Cook
Voice: Italian accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 4000 cp.
Mâku Spalding, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. His skin is fair and his fingers are delicate and long. He wears a Stetson hat to cover his moderate length golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He comes from a rich southern family. After coming to the age of reason, Mâku took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Job, In love, Rich. Occupation: Spice Merchant
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 25 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 6 (-2) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1500 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Gold and topaz bottle stopper cork (1800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp).
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Their contribution stands as a beacon of hope for all adventurers!
