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Balimaar Davenport, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. He keeps his long silver hair kept up in a rat tail. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Davenport, Male Human Wizard 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)17 (+3) 13 (+1)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 5000 cp. Chrysoberyl (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He has a large red mantle and cape that has been intricately interwoven into his brown robe. His auburn hair, when down, is lengthy. His face is scarred and worn.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south his family was never financially stable. Joser abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Joser Warmwater, Male Halfling Rogue 5
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. Amethyst (130 gp). Golden yellow topaz (500 gp). Brown-green garnet (130 gp). Violet garnet (500 gp). 1 Minor magic item.


Social Check DCs


Pelt Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her cinnamon fur is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is witty, but her monotone delivery comes off as unnerving She feeds upon the attention of others.

History: Pelt was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.

Ideals: Fighting, Athletic, Joker. Bonds: Attractive, Poor, Adventurer. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Pelt Mirror, Female Tabaxi Barbarian 1
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)8 (-1) 16 (+3)12 (+1)
Skills Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp.


Social Check DCs


Spear Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is dressed in an above average manner. Her lavender fur is lengthy. She tend to wears goggles to shield her eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Spear grew up listening to her father's many stories. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She doesn't get along with people that don't share her tastes; and she is terrified, and will act out of fear

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Spear Shore, Female Tabaxi Aristocrat 10
Medium (5'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 26 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)21 (+5) 7 (-2)10 (+0) 15 (+2)15 (+2)
Skills Intimidation +6, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Pennie Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries a battered sickle and tarnished rapier as well. She has golden hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in a small desert village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She became a Apothecary soon after.

Motivation: Retire the richest woman in the north; and to unite with her sister

Ideals: Fighting, Persistence, Entrepeneur. Bonds: Family, Nature, Job. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Pennie Wiseacre, Female Halfling Barbarian 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 390 gp.


Social Check DCs

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