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Advanced [show]


Mugrunden Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. His rusty crest is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: Mugrunden is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Mugrunden grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk

Ideals: Extrovert, Philantrophist. Flaws: Fearful. Bonds: Adventurer, In love. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Mugrunden Bhenkumbyrznaax, Male Dragonborn Commoner 6
Medium (6'7") Dragonborn, Lawful Good (CR 6)
Armor Class 13
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)15 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Athletics +6
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6

Possessions: 400 gp.


Social Check DCs


Adelard Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are blue.

Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Adelard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and to pay off his debts

Flaws: Ugly, Shy, Secretive, Disease, Insomniac. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Adelard Livingstone, Male Human Warrior 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Performance +5, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 80 gp. Silver chalice with lapis lazuli gems (30 gp). 1 Banded mail.


Social Check DCs


Adrik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is thinning but still full. His thin eyebrows rest above his beady gray eyes.

Personality: He is irascible and easily irritated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Adrik Torevir, Male Dwarf Fighter 12
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 95 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)17 (+3) 16 (+3)6 (-2)
Skills Acrobatics +7, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Undercommon, Ignan, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +7

Possessions: 3000 gp. Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Jabbie Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is generally shirtless and showing off his tattooed chest, marred by chocolates. His golden hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist, Philantrophist, Gifted. Flaws: Ugly, Insomniac, PTSD. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Jabbie Albaratie, Male Gnome Aristocrat 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 8000 cp. Carnelian (20 gp). 1 Minor magic item.


Social Check DCs


Tricking Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a lot of dark rich colors, with gold accents. Her fur is orange and very short. She has several tiny sapphire earrings on each ear.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Tricking lived on a farm with her father, near the main road leading to a nearby town. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. Due to her spouse's obsession with being a Unemployed they were divorced and she won custody of their son. She worked as a Fisher, and she later adopted a second son.

Motivation: An old rival family wants her found.

Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Rich, Family. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Tricking Of Winter, Female Tabaxi Monk 2
Medium (4'11") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs

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