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Advanced [show]


Cumpen Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. Her hair is golden, silky, and of moderate length. She wears large thick round spectacles.

Personality: Cumpen is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: When she was but 5 years old her parents immigrated from the north. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and many giants want her driven away

Ideals: Extrovert. Bonds: Attractive, Military, Immigrant, Poor. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Cumpen Musgraben, Female Gnome Rogue 7
Small (3'6") Gnome, Neutral Good (CR 7)
Armor Class 9
Hit Points 35 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 300 gp. Black velvet mask with numerous citrines (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drusilia Nailo, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears suspenders and tan workpants. Her shirt is blue, and she wears a heavy tan leather apron most of the time. She has shaved her head bald. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Drusilia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Optimist. Flaws: Hedonist, Disease. Bonds: Attractive, Adventurer. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Drusilia Nailo, Female Elf Ranger 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)10 (+0) 13 (+1)7 (-2)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3 Alchemist’s fire. 2 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Marastyr Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'11". She is wearing the road beaten gear of a warrior, and her gloved hand is found clutching a shortspear. Her white hair is thinning but still full. Her violet eyes are passionate and lively.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also hits on women, regardless of circumstances.

History: She was raised in a plains tribe. Her father was a soldier and died while she was still young. Marastyr was left her father's suit of armor and trained in its use and care. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's looking for her big break; and she wants to get laid

Ideals: Fighting. Flaws: Disease. Bonds: Has a crush, Nature, Military, Adventurer. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Marastyr Ungart, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)18 (+4) 13 (+1)13 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Ignan, Gnoll, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Mishann Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a weathered and beat up set of banded mail beneath an oversized black coat. Her crest is cut close to her head. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Mishann was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She worked as a nervous Spy and found it very stressful. She ran away from her former home and has been making her living as a Spy for the past few years.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Poor. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Mishann Zzzxaaxthroth, Female Dragonborn Warrior 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 15 (+2)17 (+3)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Mardred Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. Her auburn hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes, though not visible through her cowl, are hazel.

Personality: Her tongue was cut out and she uses sign language. She is obsessed with her god.

History: Born in a small village she learned the ways of the warrior from her father. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Disease. Bonds: Religious, Nature, Military. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Mardred Steelfist, Female Dwarf Rogue 10
Medium (3'10") Dwarf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 67 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple +5

Possessions: 2200 gp.


Social Check DCs

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