Mijira Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blue crest. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a hunchback. Her blue crest is kept up in a ponytail inside a broad hat. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: The child of western immigrants she idolized her father. Mijira was born on a far western island where she grew up under the tutelage of her father, an expert Fletcher. She moves from town to town, unable to find a place to settle.
Motivation: She is greedy.
Flaws: Ugly, Shy. Bonds: Rich, Family, Immigrant. Occupation: Fletcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
Korinn Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her rusty crest is heavily combed to the left. Her eyes are gold and she is always smoking a pipe.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Flattery will make her almost putty in your hands.
History: She was born several months after her father was called into army service. She has chosen to use the inheritance that was left to her frivolously. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality.
Flaws: Antagonistic, Selfish. Bonds: Rich, Immigrant, Military, Adventurer. Occupation: Ploughman
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 400 gp. Red garnet (140 gp).
Gormogord Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears his golden hair up. He has gray eyes.
Personality: He acts crazy and hedonistic. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gormogord was born in the east. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Justice, Persistence. Flaws: Hedonist. Bonds: Attractive, Criminal record. Occupation: Miller
Voice: Booming voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 64 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 3000 gp. Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (1200 gp). A necklace of small pink pearls (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Staurheim, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His white hair is cut short with large spiked bangs in the front. He has several tiny aquamarine earrings on each ear.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can't help but pocket interesting objects he comes across
History: He was born on a small isolated farm. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gomory's father didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Nature. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 120 gp. 1 Masterwork Common Melee.
Rimmon Twist, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His silver hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady white eyes.
Personality: Rimmon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 45 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 7000 sp.
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