Nedda Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears professional attire, she is not a threatening figure. Her hair is always cut to a buzz. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She has worked as a Tanner like her father before her.
Motivation: Further expansion of business.
Ideals: Joker. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 16)
Armor Class 15
Hit Points 149 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Terran
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
Possessions: 1000 gp. Violet garnet (1400 gp). Azurite (11 gp). Zircon (60 gp). Red garnet (90 gp). Fiery yellow corundum (500 gp). Eye agate (11 gp). Emerald (500 gp). Alexandrite (1400 gp). Lapis lazuli (11 gp). Moonstone (60 gp). Jade (90 gp). Obsidian (11 gp). Deep blue spinel (1400 gp). Sardonyx (60 gp). Hematite (11 gp). Iolite (60 gp). Red-brown spinel (90 gp). Freshwater pearl (11 gp). Obsidian (11 gp). Silver pearl (90 gp).
Fenriz Strength, Male Tiefling [Permalink]
Personal [hide]
Description: 5'6" and muscular, this northern man wears green trousers with blue and black striped suspenders. He wears various colorful collared shirts. His small hat is riddled with cuts and holes. His ears are large.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly, Disease. Occupation: Mason
Voice: American accent
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 5)
Armor Class 8
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 700 gp.
Cecily Gresham, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 6'1". She likes to wear ponchos typically of a light grey in addition to tight pants. Her moppish chestnut hair is in a traditional bowl cut. She wears a mask on her face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in a small plains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To protect her home; and to get a good night's sleep
Ideals: Justice. Flaws: Insomniac. Bonds: Guardian, Nature, Job. Occupation: Ruler
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +6
Possessions: 500 sp.
Râsh Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a black armored body suit, with a simple brown line shooting up and back down. His hair is short and auburn. He tend to wears goggles to shield his eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Secretive, Shy. Bonds: Poor, Slave. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 5)
Armor Class 9
Hit Points 48 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 18 (+4) | 13 (+1) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Deep blue spinel (1400 gp). Red garnet (80 gp). Citrine (80 gp). Bloodstone (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Ranala Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fitting clothing which further accentuates her frame. With bright white hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has all her life been fascinated with painting.
History: She was born at the edge of vast island. She found a children's book about a Gnome Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk; and she uses money and sex appeal to get what she needs
Ideals: Artistic. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 19 (+4) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. Cloth of gold vestments (120 gp).
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