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Advanced [show]


Melech Weary, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His left hand appears badly burned and disfigured. His hair is silver and very short. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Impeccable. Bonds: Criminal record, Rich. Occupation: Seamstress

Voice: Smooth and feminine

Attributes [hide]

Melech Weary, Male Tiefling Aristocrat 2
Medium (6'4") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Veit Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. He wears a colorful flower in his brown hair. His blue eyes peer out from beneath his Stetson brown hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He has all his life been fascinated with dancing.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Veit took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Athletic, Artistic. Bonds: Attractive, Nature, Family. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Veit Goldfinder, Male Dwarf Barbarian 8
Medium (4'2") Dwarf, Lawful Good (CR 8)
Armor Class 13
Hit Points 56 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Dwarven, Sylvan, Druidic, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Joser Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His hair is short and auburn. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Joser hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He plays an instrument quite well.

History: Gifted from a young age, Joser studied abroad. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Poor, Adventurer, Slave. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Joser Sunmeadow, Male Halfling Ranger 9
Small (3'4") Halfling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 51 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 13 (+1)18 (+4)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1500 gp. Iolite (80 gp). Red-brown spinel (150 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purah Bliss, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 6'1". She wears a green cloak and cross-gartered grey stockings. Her blue hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is overprotective of those who hire her services. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born in a small village she learned the ways of the warrior from her mother. A gifted student she started as a Ruler, but she got bored and became a Herbalist. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Purah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her relatives are trying to arrange a marriage; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Guardian, Family, Job. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Purah Bliss, Female Tiefling Sorcerer 10
Medium (6'1") Tiefling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 51 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 210 pp. Aquamarine (1000 gp). Silver pearl (50 gp). Blue sapphire (700 gp). Jet (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Nim was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Meet up once more with his childhood friend; and wants a kiss

Flaws: Antagonistic. Bonds: Immigrant, Has a crush, Adventurer, Attractive. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Nim Ofandrus, Male Elf Ranger 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 13 (+1)6 (-2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs

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