Zedaar Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his right hand. His crest, while still mostly gold, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Zedaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A powerful necromancer made him what he is. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Zedaar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love.
Flaws: Insane, Shy, Hedonist. Bonds: Poor, In love, Mentor. Occupation: Knight
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1700 gp. Golden yellow topaz (600 gp). Blue star sapphire (1300 gp). Moss agate (16 gp). Silver pearl (120 gp). Peridot (70 gp). Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item.
Drifting Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a deerstalker hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. Drifting enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a Banker, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To settle down with his crush; and to be a banker again
Flaws: Disease, Hedonist. Bonds: Poor, Job, Has a crush. Occupation: Apothecary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 68 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 9000 sp.
Kasdeya Madness, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears tight fighting clothing, which leaves very little to the imagination. Beneath her clothing is a huge mess of scar tissue. Her blue hair is braided into rings. Her silver eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She is a Deep Scion in disguise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better trade route.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Fighting, Philantrophist. Bonds: Slave, Immigrant, Adventurer. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Goblin, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 400 gp. Lapis lazuli (16 gp). Deep blue spinel (800 gp). Smoky quartz (30 gp). Jet (40 gp). 1 Minor magic item. 1 Minor magic item.
Quillathe Goltorah, Female Elf [Permalink]
Personal [hide]
Description: 5'3" and muscular, this western woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is short and chestnut. She is very pretty but has cold, dead eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born in the west. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a Seamstress soon after.
Motivation: She has a rivalry with the Church that dominates her actions; and her relatives are trying to arrange a marriage
Ideals: Athletic. Bonds: Attractive, Family, Immigrant, Job, Religious. Occupation: Seamstress
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 45 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnome, Giant
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 300 pp. Iolite (50 gp). Freshwater pearl (5 gp). Blue star sapphire (1000 gp). Golden yellow topaz (800 gp). Onyx (50 gp). Azurite (5 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bulzo Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop hair cut. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is irascible and easily irritated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Ploughman father left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Flaws: Antagonistic, Disease. Bonds: Immigrant, Adventurer, Slave. Occupation: Cook
Voice: Farmer accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Dwarven, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
Possessions: 2000 sp.
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