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NPC Generator

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Advanced [show]


Kriv Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear green pants and tee shirts. He keeps his copper crest in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast mountains. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the west.

Ideals: Justice, Entrepeneur. Flaws: Insane. Bonds: Immigrant, Nature. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Kriv Yarjerit, Male Dragonborn Aristocrat 7
Medium (6'7") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)11 (+0) 16 (+3)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1000 gp. Alexandrite (700 gp). Violet garnet (700 gp).


Social Check DCs


Zaffrab Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a tan and brown handkerchief worn on his left side. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his brother before him, after school he went straight into learning to become a Actor. Recently the stress of being a Actor has made it difficult for him to sleep.

Motivation: Wants a kiss; and he'd like to take his coworkers down a peg

Ideals: Joker, Logical. Flaws: Insomniac, Ugly. Bonds: Job, Has a crush. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Zaffrab Nucklestamp, Male Gnome Rogue 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee -2 / 1d10-4, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Justin Ainsley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He is an epitome of beauty. He wears his white hair up in a very large beehive style do. His eyes are a pleasant violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 7 years old his parents immigrated from the south. He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Slave. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Justin Ainsley, Male Human Bard 11
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 45 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +6, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 29000 sp. Violet garnet (1600 gp). Jade (110 gp). Sardonyx (20 gp). Azurite (4 gp). Violet garnet (1600 gp). Aquamarine (1600 gp). Moss agate (4 gp). Star rose quartz (20 gp). Tourmaline (110 gp).


Social Check DCs


Akta Clever, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a hateful person. She taunts others and blames them for her problems. Animals are drawn to her, and she is able to talk to them.

History: Born to a pair of adventurers, Akta grew up listening to her mother's many stories. Her parents enrolled her in a Commoner school at a young age so that she could practice her arcane talents. After a long history of fighting, Akta and her spouse have recently divorced.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural halfling artifacts is her passion

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Akta Clever, Female Tiefling Commoner 12
Medium (5'1") Tiefling, Lawful Good (CR 12)
Armor Class 8
Hit Points 54 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 15 (+2)10 (+0) 10 (+0)15 (+2)
Skills Nature +4, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +2 / 3d10-2, Grapple -1

Possessions: 4000 gp. Rhodochrosite (14 gp). Moonstone (70 gp). Deep blue spinel (1300 gp). Malachite (14 gp). Star rose quartz (70 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myria Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she has a large red mantle and cape that has been intricately interwoven into her grey robe. She has moderate length auburn hair. Her violet eyes peer out from beneath her deerstalker red hat.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is obsessed with her god.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.

Motivation: She has a crush on the local Mercenary; and wants to raise her children well

Flaws: Disease. Bonds: Attractive, Religious, Family, Has a crush. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Myria Sunmeadow, Female Halfling Paladin 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 31 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Religion +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp.


Social Check DCs

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