Torinn Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a card on it. His green crest is still thick. His red unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born in the south, but his parents moved at a very young age to the north. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Bricklayer and was forced into it by his family.
Flaws: Ugly, Disease, Selfish. Bonds: Poor, Family, Immigrant. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 10)
Armor Class 11
Hit Points 88 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +3
Possessions: 4000 sp. Obsidian (11 gp). Peridot (80 gp). Moss agate (11 gp). Star rose quartz (80 gp). Red-brown spinel (160 gp).
Alston Beren, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tan coat over a blue low-cut shirt, and a deerstalker hat upon his head. His white hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Butcher for hire.
Motivation: Sabotage a competitor.
Flaws: Ugly, Hedonist. Bonds: Job, Criminal record, Nature. Occupation: Butcher
Voice: Rolls R's
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 400 gp. Freshwater pearl (7 gp). 1 Minor magic item.
Gildmak Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a deerstalker hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Gifted. Bonds: Criminal record, Mentor, Adventurer. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 gp.
Pirithin Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this man is wearing a long, red cloak. He sports a long red beard, and similarly colored long hair. He has a dull look in his amber eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Pirithin hails from a village terrorized by gnolls. He was an apprentice working in his mother's forge. He now spends his time doing works of charity.
Motivation: Find a way to reverse the transformation of his sister; and to pay off his debts
Ideals: Philantrophist. Bonds: Family, Enemies, Job, Debt. Occupation: Carpenter
Voice: Irish accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 40000 cp. Tiger eye turquoise (6 gp). Sard (50 gp). Alexandrite (1300 gp). 1 Breastplate. 1 Masterwork Light steel shield. 1 Masterwork studded leather. 1 Chain shirt.
Nelkin TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 2'10" and tends to wear a red poncho over his likewise colored trousers and shirt. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.
Personality: Nelkin wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Sold as a small child to a brothel owner, Nelkin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Nelkin never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He wants to get laid; and to settle down with his crush
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Has a crush, Mentor. Occupation: Shepherd
Voice: Scratchy, weak
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 300 gp. Bloodstone (80 gp). Tourmaline (70 gp). 1 Minor magic item.
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