Spear Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'1" and wears a brown collared shirt and grey skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her right leg appears badly burned and disfigured. She has styled her red fur well, parting it to the right. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She pushes her goals aggressively. She is also a coward if confronted.
History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She has drifted from career to career and currently works as a Barrister.
Motivation: To be a Unemployed again; and further expansion of business
Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Barrister
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 55 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 12000 sp. Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Gold and topaz bottle stopper cork (1200 gp). Jeweled gold crown (2000 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp).
Orla Murnig, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in collared shirts and wears a proper scarf over her head. She has wavy white hair. Her eyes are blue and she is always smoking a pipe.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is able to make almost anything out of random pieces of junk.
History: Orla was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She has dedicated herself to building a better trade route.
Motivation: She's repulsed by the PC; and to reunite with her old friends
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Poor, Adventurer. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 9)
Armor Class 12
Hit Points 90 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 18 (+4) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 3d4-3, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 gp.
Trym Serge, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dull yellow sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He is an epitome of beauty. His hair is cut close to his head. His eyes are gray and catlike.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the west to a Barber, Trym learned a great deal about his mother's area of expertise. A gifted student he started as a Healer, but he got bored and became a Barber. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To protect his home; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Guardian. Occupation: Barber
Voice: American accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 2000 sp.
Theriatis Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly halberds and pickaxes. His red hair is matted, messy, and big. His amber unseeing eyes seem to look past you.
Personality: He likes to make people angry or surprised. He is harsh and unforgiving.
History: He was born into a rich family. Cursed with unlife at a very young age, Theriatis has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has comitted a past crime that haunts him to this day; and he's attracted to the pc
Flaws: Ugly, Disease, Antagonistic. Bonds: Criminal record, Rich, Has a crush. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 7 (-2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +3
Possessions: Just what you see.
Driindar Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a green coat over a grey low-cut shirt, and a Stetson hat upon her head. Her long green crest is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she has a rivalry with the church that dominates her actions
Flaws: Insomniac, Selfish, Forgetful. Bonds: Religious, Enemies. Occupation: Mason
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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