Farideh Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she sports black clothing, slightly heavier than average wear. She wears a top hat to hide her balding. She has gleaming, smiling gold eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Gifted from a young age, Farideh studied abroad. Like her mother and her brother before her, after school she went straight into learning to become a Sellsword. She ran away from her former home and has been making her living as a Sellsword for the past few years.
Motivation: To unite with her brother; and balancing her hectic life and new sellsword responsibilities is difficult
Ideals: Disciplined, Impeccable, Gifted. Bonds: Job, Family. Occupation: Sellsword
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Elven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 210 gp.
Paymon Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Layabout does. He is physically well-built. His brown hair is long and unkept. His eyes are black.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a very good compulsive liar and kleptomaniac.
History: He was born to a criminal king-pin and mafia family He was taken from his home at a very young age. He has recently gotten a pet goose that steals things from people.
Motivation: Sabotage a competitor; and he feels that his past leaves him morally obligated to help
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Criminal record, Slave. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
Torgga Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She carries a battered halberd and tarnished nunchaku as well. She has shaved her head bald. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Overbrimming with self-confidence, Torgga isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Torgga took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. Now she works as a writing tutor during her time off.
Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Painter
Voice: Posh accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 100 gp. Blue star sapphire (400 gp). Golden yellow topaz (1500 gp). Freshwater pearl (4 gp). 4 Alchemist’s fire. 1 Everburning torch. 5 Acid flasks.
Daar Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'4", this woman wears tattered old clothes. She wears a small hat to cover her moderate length bronze crest. Her ears are large.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Daar lived on a farm with her mother, near the main road leading to a nearby town. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She became a Brewer soon after.
Motivation: She has money and likes to spend it; and she is greedy
Flaws: Ugly. Bonds: Family, Religious, Job, Rich. Occupation: Brewer
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thradal Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His chestnut hair is braided into rings. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He loathes his own lifestyle.
Flaws: Depressed. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 10)
Armor Class 9
Hit Points 57 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 7 (-2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
Possessions: 700 gp. Chrysoberyl (50 gp). Jasper (30 gp). Malachite (6 gp). Alexandrite (1500 gp). Red-brown spinel (50 gp).
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