Makaria Passion, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a green tunic with pastel highlights, and long brown pants that bunch up around her shoes. Beneath her clothing is a huge mess of scar tissue. She has wavy silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Stoic and calm, she prefers to meditate than take action. She also hits on women, regardless of circumstances.
History: Makaria was born the youngest of three triplets. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has since lost track of the people in her past.
Motivation: Wants to open a new tavern; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Disciplined. Bonds: Slave, Has a crush, Family, Criminal record, Job. Occupation: Apothecary
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 160 gp. 1 Breastplate.
Oriel Drover, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a faded coat and loose pants complete with wide-brimmed hat. Her white hair is still thick. She is very pretty but has cold, dead eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a great chef.
History: She was raised in a plains tribe. A gifted student she started as a Stableman, but she got bored and became a Marshal. She became a Marshal soon after.
Motivation: To be a Stableman again.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Marshal
Voice: Speaks with a cold
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Ignan, Giant
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Iolite (80 gp). Banded agate (12 gp). Jade (90 gp). Freshwater pearl (12 gp).
Rosamund Quinton, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long black hair kept up in a rat tail. She has a dull look in her brown eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a ruthless business woman, a trait she acquired from her mother.
History: Sold as a small child to a wizard, Rosamund was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Retire the richest woman in the west.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Farmer
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp.
Markosian Obscure, Female Tiefling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her white hair is still thick. Her red eyes peer out from beneath her top black hat.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born in the north, but her parents moved at a very young age to the south. Her parents enrolled her in a Expert school at a young age so that she could practice her arcane talents. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has passion for adventuring and risk.
Ideals: Joker, Gifted. Bonds: Adventurer, Immigrant. Occupation: Assassin
Voice: Russian accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 300 gp.
Quick Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her lavender fur is singed and shortened. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She got away from her former life and has fallen to alcoholism.
Motivation: She seems to be bored by most things.
Flaws: Ugly, Addict, Secretive, Mundane. Bonds: Immigrant. Occupation: Adventurer
Voice: Posh accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee -1 / 2d4-4, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 700 gp.
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