Geoffrey Browning, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with Stetson hat. He wears his black hair down. He wears large thick round spectacles.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also hits on women, regardless of circumstances.
History: Geoffrey was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Barrister.
Motivation: To be a Guard again.
Ideals: Athletic. Bonds: Job, Has a crush, Family, Rich. Occupation: Barrister
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Coral (150 gp).
Maagog Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail. He is physically well-built. His black crest is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Maagog grew up listening to his father's many stories. When Maagog reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his absent father; and marry his brother to traveling adventurers
Ideals: Joker, Gifted. Bonds: Adventurer, Military, Family. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 14)
Armor Class 9
Hit Points 106 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 16 (+3) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Gnome, Abyssal
Attacks Melee +9 / 4d6+4, Ranged +4 / 4d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 2000 gp. Sard (50 gp). Red garnet (60 gp). Hematite (6 gp). Brown-green garnet (60 gp). Aquamarine (700 gp). Rock crystal (50 gp). Citrine (50 gp). 1 Minor magic item.
Cumpen Folkor, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a perfectly clean shirt and pair of pants. She wears her hair in dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born on a small isolated farm. Her divine abilities were realized during a raid on her village. After a long history of fighting, Cumpen and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Assassin
Voice: Smooth and feminine
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 30 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 21 (+5) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 26000 sp. Tourmaline (150 gp). Bloodstone (50 gp). Violet garnet (800 gp). 1 Minor magic item.
Trym Tickle, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses like a well dressed Carter does. His white hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with his god.
History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He became a Carter soon after.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Selfish. Bonds: Job, Religious, Immigrant. Occupation: Carter
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 42 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
Possessions: 700 gp. Aquamarine (1100 gp).
Fragrant Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her fur, while still mostly lavender, has prominent grey streaks. This yellow eyed southerner is not easily forgotten.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is able to make almost anything out of random pieces of junk.
History: When she was but 5 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She struck the Shepherd job and began her own company from there.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Athletic, Gifted. Bonds: Poor, Immigrant, Job. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 48 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 19 (+4) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Celestial, Gnome
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1300 gp. Black pearl (600 gp). Aquamarine (600 gp). Obsidian (5 gp). Blue quartz (5 gp). Freshwater pearl (5 gp). Black star sapphire (700 gp). Citrine (60 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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