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Advanced [show]


Orsik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He prefers to wear flannel. He has no hair. His violet eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a slaver, Orsik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Mentor. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Orsik Deepdelver, Male Dwarf Rogue 5
Medium (4'2") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)9 (-1) 17 (+3)13 (+1)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Shane Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Shane was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Attractive, Has a crush. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Shane Gentry, Male Half-Elf Fighter 3
Medium (5'5") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Red-brown spinel (130 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hamil Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white shirt with thin tan vertical stripes and grey pants. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Gifted from a young age, Hamil studied abroad. His childhood dream was to be a Armorer, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Artistic, Gifted. Flaws: Emotional. Bonds: Job, Family. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Hamil Smoothhands, Male Halfling Adept 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 8000 sp. Freshwater pearl (15 gp). Blue quartz (15 gp). Brown-green garnet (150 gp). Jade (150 gp).


Social Check DCs


Patrin Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He keeps his copper crest in a flapper bob. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered writing. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions.

Ideals: Artistic, Entrepeneur. Bonds: Job, Religious. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Patrin Imbixtellrhyst, Male Dragonborn Rogue 7
Medium (6'6") Dragonborn, Lawful Good (CR 7)
Armor Class 9
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seraphina Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries with her a set of scythes on her belt, each one with a aquamarine on the hilt. Her long white hair is drawn into a two foot long braid. Her brown eyes have a joyful gleam in them most of the time.

Personality: She has always had a great fascination with Dwarven culture. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was always a brilliant, if unscrupulous mind. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seraphina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Racist, Insane. Bonds: In love. Occupation: Banker

Voice: Russian accent

Attributes [hide]

Seraphina Brightmoon, Female Halfling Bard 12
Small (2'11") Halfling, Neutral Good (CR 12)
Armor Class 14
Hit Points 63 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 200 pp. Sardonyx (50 gp). Azurite (9 gp). Deep blue spinel (1600 gp). Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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