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NPC Generator

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Advanced [show]


Theobald Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His small hat is riddled with cuts and holes. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with poetry.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered poetry. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Artistic, Logical. Flaws: Ugly, Cynical. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Theobald Marleigh, Male Human Adept 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)16 (+3) 13 (+1)8 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 sp.


Social Check DCs


Osah Wish, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green trousers with black and tan striped suspenders. She wears various colorful collared shirts. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is brown, silky, and of moderate length. She has gleaming, smiling black eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a small toy that she constantly fidgets with.

History: Born to a pair of adventurers, Osah grew up listening to her mother's many stories. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Tabaxi compassion; and she has passion for adventuring and risk

Flaws: Selfish, Addict, Racist. Bonds: Attractive, Adventurer. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Osah Wish, Female Tiefling Druid 7
Medium (4'9") Tiefling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)8 (-1) 15 (+2)12 (+1)
Skills Investigation +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 400 gp. Freshwater pearl (8 gp). Citrine (70 gp). Golden yellow topaz (1500 gp). Peridot (70 gp).


Social Check DCs


Andraste Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears long strands of ruby and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a rose on it. Her long black hair reaches down to her waist. Her fair skin shows little sign of her aristocratic breeding.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Andraste studied abroad. Her father was a mechanic, and taught her how to fix just about anything. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her sister to traveling adventurers; and she is greedy

Ideals: Gifted, Persistence. Bonds: Rich, Attractive, Family. Occupation: Spy

Voice: Deep voice with rolling R's

Attributes [hide]

Andraste Connors, Female Half-Elf Warrior 6
Medium (5'1") Half-Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Freshwater pearl (7 gp). Hematite (7 gp).


Social Check DCs


Abalaba Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears blue trousers with green and brown striped suspenders. She wears various colorful collared shirts. Her hair is always cut to a buzz. She is very pretty but has cold, dead eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with a lost civilization.

History: She was born to loving parents in a slum to the north. She found a children's book about a Gnome Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Athletic, Passionate. Bonds: Attractive, Adventurer, Poor. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Abalaba Timbers, Female Gnome Warlock 8
Small (3'4") Gnome, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 57 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 16 (+3)13 (+1) 8 (-1)7 (-2)
Skills Insight +2, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 200 gp.


Social Check DCs


Mara Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her top hat is riddled with cuts and holes. Her face is scarred and worn.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Painter, Mara learned a great deal about her mother's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She has achieved small success as a Painter.

Motivation: She'd like to take her coworkers down a peg; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Mara Qualanthri, Female Elf Sorcerer 13
Medium (5'3") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points -17 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 3 (-4)15 (+2) 14 (+2)11 (+0)
Skills Performance +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Terran
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666666

Possessions: 2000 gp. Jeweled electrum ring (5000 gp). Brass mug with jade inlays (400 gp). Jeweled gold crown (5000 gp). Sapphire pendant on gold chain (2500 gp). Gold and topaz bottle stopper cork (1200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (2000 gp).


Social Check DCs

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