Hobart Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light red in addition to tight pants. He wears his auburn hair up in a very large beehive style do. His green eyes dart from person to person to random spaces in the air.
Personality: Stoic and calm, he prefers to meditate than take action. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a white middle class family as the only child. He has had some formal painting training, and achieved minor success. He's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and find a way to reverse the transformation of his sister
Ideals: Disciplined, Artistic. Flaws: Mundane. Bonds: Job, Family. Occupation: Sculptor
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 40000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (200 gp).
Roge Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. With bright white hair and a scraggly beard. His eyes are brown.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the east his family was never financially stable. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear.
Flaws: Disease, Fearful. Bonds: Attractive, Poor. Occupation: Adventurer
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Orc, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 100 gp.
Oolah Bradly, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She usually wears her black robe and has her warhammer always slung over her shoulder. She sports blonde long hair. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She got into the Mortician business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's also a talented Painter, but doesn't like to broadcast it.
Motivation: Her spouse's relatives view her with great suspicion; and she is unsatisfied with her job
Ideals: Disciplined, Logical. Bonds: Job, Military, Family. Occupation: Mortician
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 78 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 5 (-3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 700 gp.
Vonbin Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and tan handkerchief worn on his left side. He carries with him a set of warhammers on his belt, each one with a jet on the hilt. He has styled his auburn hair well, parting it to the left. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Vonbin lived on a farm with his mother, near the main road leading to a nearby town. Vonbin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's looking for his big break; and balancing his hectic life and new armorer responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Family, Adventurer, Job. Occupation: Armorer
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Star rose quartz (60 gp). Silver pearl (40 gp). Blue star sapphire (1600 gp).
Hadwisa Ridley, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a brown vest and prefers green and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is auburn and curly. She wears large thick round spectacles.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is skeptical of what others tell her and is slow to trust.
History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her absent father; and she is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Ugly, Terse, Shy. Bonds: Nature. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp.
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