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NPC Generator

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Advanced [show]


Koeth Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'8" and is wearing colorful clothing, dressed as a Cook. He wears his red hair down. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He got away from his former life and has fallen to alcoholism.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Addict, Impulsive, Disease. Bonds: In love, Criminal record. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Koeth Mellerelel, Male Elf Fighter 7
Medium (4'8") Elf, True Neutral (CR 7)
Armor Class 13
Hit Points 25 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)10 (+0) 11 (+0)18 (+4)
Skills Deception +7, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. Fire opal (1400 gp).


Social Check DCs


Henry Springfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he very much looks the part of a Doctor. He keeps his silver hair in a flapper bob. His eyes are likewise brown.

Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a small toy that he constantly fidgets with.

History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Dilettante, but he was a colossal failure. He now owns his own business.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Impeccable, Logical. Flaws: Addict, Insane. Bonds: Job. Occupation: Doctor

Voice: German accent

Attributes [hide]

Henry Springfield, Male Human Warlock 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 7 (-2)17 (+3) 7 (-2)8 (-1)
Skills Nature +5, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: Just what you see.


Social Check DCs


Arjhan Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean black cloak covering his clean studded leather. He wears a feathered hat to cover his moderate length brass crest. This red eyed northerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the north. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He loathes his own lifestyle; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Pacifist, Entrepeneur. Flaws: Depressed. Bonds: Adventurer, Slave. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Arjhan Qyxpahrgh, Male Dragonborn Commoner 6
Medium (6'2") Dragonborn, Neutral Good (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)9 (-1) 16 (+3)16 (+3)
Skills Investigation +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her beige fur is slicked back into a classic pompadour. This amber eyed westerner is not easily forgotten.

Personality: She loves telling others what to do and how they should feel about things. As long as the job gets done she does not care how it got done.

History: She got into the Marshal business at a young age. She helped her mother out around the business and became quite the natural. She hasn't been sleeping well lately.

Motivation: She's looking for her big break; and wants to open a new tavern

Ideals: Opinionated, Professionalism. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

River Running, Female Tabaxi Druid 2
Medium (4'7") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 340 gp.


Social Check DCs


Himo Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy red hair. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Disease. Bonds: Attractive, Religious, Poor. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Himo Iranapha, Male Half-Elf Expert 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)13 (+1) 14 (+2)6 (-2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Giant
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 200 gp. Moss agate (10 gp). Obsidian (10 gp). Silver pearl (110 gp).


Social Check DCs

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