Cloak Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortbow, but if one is not available she will default to her lance. She has moderate length white fur. This copper eyed northerner is not easily forgotten.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her necromantic abilities were realized during a raid on her village. Due to her spouse's obsession with being a Cartwright they were divorced and she won custody of their daughter. She worked as a Glassblower, and she later adopted a second daughter.
Motivation: Doesn't want to be a Glassblower and was forced into it by her family; and to end her boredom
Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Family. Occupation: Glassblower
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 7)
Armor Class 10
Hit Points 63 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1000 sp. Aquamarine (500 gp). Aquamarine (500 gp). 1 Minor magic item.
Doudra Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing a long, green, dusty cloak. Her green crest is drawn into a tight pony tail with a rose scrunchie. Her eyes are red and beady.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Animals are drawn to her, and she is able to talk to them.
History: Doudra was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She feels that her past leaves her morally obligated to help; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Family, Rich, Adventurer. Occupation: Bookbinder
Voice: Breathy voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 65 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. Sard (40 gp). Star ruby (1600 gp). Bloodstone (40 gp).
Griselda Upton, Female Human [Permalink]
Personal [hide]
Description: She wears a grey shirt with thin green vertical stripes and tan pants. She carries with her a set of swords on her belt, each one with a emerald on the hilt. She has shaved her head bald. Her face is scarred and worn.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great joy in being the best Architect in town.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. She struck the Architect job and began her own company from there.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Military. Occupation: Architect
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 sp. 4 Thunderstones.
Akmen Harmony, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Barkeep. His blue hair is slicked back into a classic pompadour. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of giants once and for all.
History: Gifted from a young age, Akmen studied abroad. He was an apprentice working in his mother's forge. He now travels the world, in search of power and loot.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Bonds: Job, Enemies, Adventurer, Criminal record. Occupation: Barkeep
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 26 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1600 gp. Azurite (15 gp). Black star sapphire (500 gp). Golden yellow topaz (600 gp). 1 Minor magic item.
Morana Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She sports brown clothing, slightly heavier than average wear. Her silver hair is greasy and uncared for. Her brown eyes are passionate and lively.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is able to make almost anything out of random pieces of junk.
History: The child of a Navigator, who enjoyed hunting, Morana was taken on many hunting expeditions. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying brother.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Blacksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 4)
Armor Class 8
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 19000 cp. Silver ewer (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!