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NPC Generator

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Advanced [show]


Anastrianna Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She likes to wear ponchos typically of a light tan in addition to tight pants. Beneath her clothing is a huge mess of scar tissue. Her red hair is wavy and long. Her face is scarred and worn.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in the south, but her parents moved at a very young age to the north. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She left for the south, certain she would find work there.

Motivation: She is currently in port desperately looking for someone to get her out; and someone believes her a fraud

Ideals: Professionalism. Flaws: Ugly, Emotional. Bonds: Slave, Immigrant, Enemies. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Anastrianna Amakiir, Female Elf Commoner 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 7 (-2)13 (+1)
Skills Investigation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dadalan Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of lances on his belt, each one with a topaz on the hilt. He has rusty crest. His fierce red eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Dadalan was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Dadalan's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Antagonistic, Disease. Bonds: Poor. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Dadalan Ophinshtalajiir, Male Dragonborn Warlock 18
Medium (6'3") Dragonborn, Lawful Neutral (CR 18)
Armor Class 13
Hit Points 124 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Athletics +10, Stealth +9
Senses Passive Perception 13
Languages Common, Abyssal, Giant
Attacks Melee +10 / 5d6+4, Ranged +9 / 5d6+3, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444444

Possessions: 1100 pp. Solid gold idol (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Fire opal pendant on a fine gold chain (2400 gp). Gold dragon comb with red garnet eye (1200 gp). A roughly beaten golden orb (80 gp). Sapphire pendant on gold chain (2600 gp). Silver chalice with lapis lazuli gems (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Silver ewer (10 gp). Fire opal pendant on a fine gold chain (2400 gp). Old masterpiece painting (2400 gp). Large well-done wool tapestry (300 gp). Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold dragon comb with red garnet eye (1200 gp). Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A delicate silver chain set with a tourmaline (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Bundrigo Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a red coat. He has moderate length brown hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He believes the world needs to unite to get rid of dire rats once and for all.

History: Bundrigo was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. In his 18th year, his parents were killed by a dire rats raid, leaving Bundrigo alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Bundrigo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Bundrigo Goodearth, Male Halfling Expert 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 14 (+2)7 (-2) 14 (+2)13 (+1)
Skills Deception +4, Investigation +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +8 / 2d6+5, Grapple +5

Possessions: 50000 cp.


Social Check DCs


Nazdûg Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy white suit. His red hair is lengthy. His eyes are likewise gray.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: Born in the east to a Scribe, Nazdûg learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Scribe

Voice: French accent

Attributes [hide]

Nazdûg Asheton, Male Half-Orc Sorcerer 11
Medium (6'4") Half-Orc, Lawful Good (CR 11)
Armor Class 11
Hit Points 12 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)15 (+2) 17 (+3)9 (-1)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Orc, Celestial, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 2600 gp. Azurite (11 gp). Smoky quartz (40 gp). Fire opal (1100 gp). Rock crystal (40 gp). Tourmaline (70 gp). Golden yellow topaz (1500 gp). Star rose quartz (40 gp). Violet garnet (1500 gp). Tiger eye turquoise (11 gp). Brown-green garnet (70 gp).


Social Check DCs


Jade Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is gray and very short. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up work as a Junk Dealer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Jade Grass, Male Tabaxi Warrior 14
Medium (6'8") Tabaxi, Neutral Good (CR 14)
Armor Class 11
Hit Points 118 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Athletics +7, Performance +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +5

Possessions: 700 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (800 gp). 1 Minor magic item.


Social Check DCs

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