Beast Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel armored body suit, with a simple black line shooting up and back down, and carries warhammers. His orange fur is knotted and matted. He is baby faced.
Personality: While he acts the brute, he is far gentler than he would appear. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Beast was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Beast was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Beast decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Fighting, Justice. Bonds: Criminal record, Poor. Occupation: Crown-heir
Voice: Posh accent
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
Korinn Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her scarlet crest is greasy and uncared for. She tend to wears goggles to shield her eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Energy wise she seems alert and responsive.
History: She was born to loving parents in a slum to the north. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and to end her boredom
Ideals: Professionalism, Impeccable. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 14000 cp. Smoky quartz (30 gp). Aquamarine (700 gp). Chrysoprase (30 gp).
Enna Elsing, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is well dressed, constantly wearing a violet suit, green shirt, and white tie. She has a very tight haircut. Her eyes, though not visible through her cowl, are violet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a pair of adventurers, Enna grew up listening to her mother's many stories. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She then took over the family business and is one of the better Fletcher for hire.
Motivation: To clean up the streets; and sabotage a competitor
Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Job, Guardian. Occupation: Fletcher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 15)
Armor Class 13
Hit Points 121 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +6
Possessions: 2000 gp. Deep blue spinel (1400 gp). Aquamarine (1400 gp). Violet garnet (1400 gp). Lapis lazuli (10 gp). White pearl (100 gp). Jade (100 gp). Rich purple corundum (400 gp). Violet garnet (1400 gp). Alexandrite (1400 gp). Malachite (10 gp). Freshwater pearl (10 gp). Black pearl (1400 gp). White pearl (100 gp). Golden yellow topaz (1400 gp). Star rose quartz (60 gp). Star ruby (400 gp).
Lamlis Nobles, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a fancy violet suit. He has a white handlebar mustache and slicked back white hair. He wears crescent spectacles with a black brim.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He takes great joy in being the best Navigator in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Lamlis has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: Someone believes him a fraud.
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Enemies, Job. Occupation: Navigator
Voice: American accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp. Eye agate (15 gp). Alexandrite (300 gp). 1 Minor magic item.
Two Llamas Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears baggy brown pantaloons and a tan scarf and is in decent physical shape. He wears a Stetson hat to cover his moderate length lavender fur. He has copper eyes and a brown hat with a tan feather.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. When he's not drinking or sleeping the drinks off, he's doing music.
History: Two Llamas was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Flaws: Ugly. Bonds: Job. Occupation: Sculptor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
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