Emeny Tewksbury, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a fine chain shirt which she covers with grey colored cloaks and clothing. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She dislikes all the random violence that takes place in the west. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Emeny was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She is untrained/undisciplined, which makes her dangerous.
Motivation: To unite with her brother.
Ideals: Pacifist, Artistic. Flaws: Insane. Bonds: Poor, Family. Occupation: Mayor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp. Brass mug with jade inlays (200 gp).
Beleth Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Animal Trainer. She carries a battered bastard sword and tarnished hand crossbow as well. She keeps her black hair in a flapper bob. Her silver eyes peer out from beneath her feathered black hat.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. A true patriot, Beleth would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She made a point of taking high paying jobs and getting most of it up front. She then took over the family business and is one of the better Animal Trainer for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting. Bonds: Job, Military, Slave, Adventurer. Occupation: Animal Trainer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Good (CR 5)
Armor Class 9
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 8 (-1) | 18 (+4) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Terran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 700 gp. Alexandrite (1200 gp). Malachite (12 gp). Citrine (70 gp). Black star sapphire (1400 gp).
Syllin LaCava, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has wavy red hair. She wears large thick round spectacles.
Personality: She loves telling others what to do and how they should feel about things. She is an amazing painter.
History: She was born in the south, but her parents moved at a very young age to the north. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable
Ideals: Opinionated, Gifted. Bonds: Attractive, Immigrant, Criminal record. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp. 2 Thunderstones. 1 Everburning torch.
Anthony Colton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. He is bristling with hidden weapons, mostly morningstars and longswords. His hair is always cut to a buzz. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He enjoys reading and quiet.
History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To share knowledge with the world; and meet up once more with his childhood friend
Ideals: Logical. Flaws: Disease. Bonds: Criminal record, Adventurer, Slave. Occupation: Courier
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 7)
Armor Class 8
Hit Points 9 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 500 gp. Iolite (70 gp).
Lubash Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. He wears his red hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.
History: Lubash was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Lubash took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break.
Ideals: Gifted. Flaws: Shy. Bonds: Slave, Adventurer, Poor. Occupation: Fisher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp.
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