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Advanced [show]


Murgen Conway, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is very fat, and wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. Her chestnut hair is lengthy. She has blue eyes and a white hat with a grey feather.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. Murgen enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: Many goblins want her driven away; and a deep hatred of goblins

Flaws: Ugly, Hedonist, Disease. Bonds: Enemies, Immigrant. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Murgen Conway, Female Half-Orc Paladin 6
Medium (4'7") Half-Orc, True Neutral (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)7 (-2) 11 (+0)9 (-1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp. Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thar Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. He has moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Sailor, Thar learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: Expand his business; and he has decided he is irredeemable

Ideals: Opinionated. Bonds: Poor, Adventurer, Job, Criminal record. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Thar Copeland, Male Half-Orc Warrior 7
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gomory Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is renowned for her bright green dresses and hats. Her hair is cut close to her head. Her skin is flawless and her red eyes scan people very quickly.

Personality: She dislikes all the random violence that takes place in the west. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To get a good night's sleep; and she's looking for her big break

Ideals: Pacifist. Flaws: Disease, Insomniac. Bonds: Poor, Attractive, Adventurer. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Gomory Instinct, Female Tiefling Commoner 2
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 14 (+2)17 (+3)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Leaf Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown trousers with black and blue striped suspenders. She wears various colorful collared shirts. She carries with her a set of shields, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her cinnamon fur is thinning but still full. She wears a mask on her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Leaf was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She inherited the family business which she has now maintained for 7 years.

Motivation: Expand her business; and she's looking for her big break

Ideals: Fighting, Optimist. Bonds: Job, Poor, Adventurer. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Leaf Of Clay, Female Tabaxi Expert 2
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Seraphina Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has a long golden ponytail with little hanging trinkets. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: Aggressive, abrasive, and angry, Seraphina embodies much of what other species detest in the Halflings. She invites people to come help in her community garden.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Seraphina Warmwater, Female Halfling Bard 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 10
Hit Points 15 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 3000 sp.


Social Check DCs

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