Zûmug Nibley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his brown hair up. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is business-like. He takes instructions and follows them to the letter. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Zûmug grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zûmug grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zûmug. He is searching for what he claims is his rightful reward.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur, Professionalism. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 42 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 70000 cp. Citrine (40 gp). Violet garnet (900 gp). Chalcedony (40 gp). Black star sapphire (600 gp).
Werydd Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with top hat. She carries a battered hammer and tarnished longbow as well. She has done her best to style her white hair to look like a famous performer. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not believe in violence as a means to an end. She is a dedicated Bather but believes her peers are too gung-ho.
History: Sold as a small child to a brothel owner, Werydd was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Werydd fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting, Pacifist. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Bather
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Eye agate (10 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp).
Don Lindsey, Male Human [Permalink]
Personal [hide]
Description: He has a large grey mantle and cape that has been intricately interwoven into his red robe. He has a slight overbite and is overall scrawny. His black hair is still thick. His eyes, though not visible through his cowl, are amber.
Personality: This man loves music and to teach people music more than just about anything. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Architect, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world; and his relatives are trying to arrange a marriage
Ideals: Artistic, Persistence, Logical. Bonds: Immigrant, Family. Occupation: Mercenary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Paelias Hanali, Male Elf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long blonde hair reaches down to his waist. His green eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Adventurer. Occupation: Barber
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 79 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 4000 gp. Golden pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Damaia Rumor, Female Tiefling [Permalink]
Personal [hide]
Description: She is renowned for her bright green dresses and hats. She carries with her a set of clubs on her belt, each one with a opal on the hilt. She sports a flattop hair cut. She has gleaming, smiling white eyes.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is an amazing painter.
History: She was born several months after her father was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people
Ideals: Fighting, Gifted. Flaws: Secretive, Racist. Bonds: Enemies, Military. Occupation: Healer
Voice: Boston accent
Attributes [hide]
Medium (4'11") Tiefling, True Neutral (CR 10)
Armor Class 10
Hit Points 83 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Ignan, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 1800 gp.
Shout outs: Stacey, Dragons With Jetpacks, Kingyo Senpai, Warren Clarida, Luke P, David Schraff, Rachel Anderson, Serafina Moon, Trev909, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, R., Vincent Drone, thea musing, Brian Nunziato, Robert Skadsem, Matt Yates, Elisa Martinez, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Burlyfighter, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Christopher Allbritton, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, XMrMonkyx ., Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Dalton Elliott, Connor, Daniel Edwards, Zealot23, Shane Andrews, CJMAXP, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee
Their contribution stands as a beacon of hope for all adventurers!