Right-Handed On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. His fur is short and lavender. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Right-Handed embodies much of what other species detest in the Tabaxis. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has passion for adventuring and risk.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Doctor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp.
Bune Flaw, Female Tiefling [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She has a moderate pudge and is not very fit. She has styled her red hair well, parting it to the right. Her red eyes have a joyful gleam in them most of the time.
Personality: She is happy with her job as a Butcher. She turns her eye from what people do, preferring to live and let live. Further she is a bit of a stoner and is frequently out of it.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She worked as a nervous Butcher and found it very stressful. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To prove her worth to the world; and wants to open a new tavern
Flaws: Addict, Antagonistic, Impulsive. Bonds: Job, Adventurer. Occupation: Butcher
Voice: Irish accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 12)
Armor Class 10
Hit Points 99 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 4000 gp. Deep green spinel (100 gp). Freshwater pearl (7 gp). Violet garnet (1200 gp). Silver pearl (100 gp). Black star sapphire (600 gp). Hematite (7 gp). Coral (100 gp). Sard (70 gp).
Tricking In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears pastel leather gloves, a pastel jacket, and tight pants. His fur is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.
History: The child of a Barrister, who enjoyed hunting, Tricking was taken on many hunting expeditions. Through the years after Tricking was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Tricking's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his absent mother; and he is greedy
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Healer
Voice: Posh accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 3d4-3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 70 pp.
Aelar Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of halberds, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.
History: The child of eastern immigrants he idolized his father. Aelar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aelar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Insomniac, Lazy. Bonds: Immigrant, Criminal record. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp. 1 Masterwork Thieves’ tools.
Ishte Absence, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She wears a black shirt with thin green vertical stripes and black pants. She has a hunchback. Her hair, while still mostly red, has prominent grey streaks. She has gleaming, smiling silver eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born a particularly ugly child, much to the horror of her parents. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Marry her sister to traveling adventurers; and to unite with her sister
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Criminal record, Family. Occupation: Server
Voice: Australian accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1300 gp. Obsidian (7 gp). Blue star sapphire (1000 gp).
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