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Advanced [show]


Ethereal Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His gray fur is still thick. His eyes are likewise copper.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Ethereal was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Architect.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Fighting. Bonds: Job, Family. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Ethereal Of Snakes, Male Tabaxi Rogue 1
Medium (5'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)10 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. Tourmaline (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Bundrigo Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He has a slight overbite and is overall scrawny. His red hair, when down, is lengthy. His blue eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Shepherd profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and a rival would like him out of the picture

Ideals: Disciplined. Flaws: Disease. Bonds: Job, Criminal record, In love. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Bundrigo Brightmoon, Male Halfling Adept 4
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 9 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Art On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She very much looks the part of a Baker. Her cinnamon fur is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is overprotective of those who hire her services. She is a ruthless business woman, a trait she acquired from her mother.

History: Born in the west to a Baker, Art learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: Retire the richest woman in the west; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Job, Guardian. Occupation: Baker

Voice: Breathy voice

Attributes [hide]

Art On the Water, Female Tabaxi Adept 5
Medium (5'2") Tabaxi, Lawful Good (CR 5)
Armor Class 14
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 10 (+0)8 (-1) 9 (-1)11 (+0)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Chrysoprase (40 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Numba Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She sports a flattop hair cut. This blue eyed westerner is not easily forgotten.

Personality: A skeptical and narcissistic woman, Numba's first love is herself. Her second love is also herself. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised in a island tribe. Numba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Fighting. Bonds: Rich, Nature. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Numba Folkor, Female Gnome Aristocrat 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)8 (-1) 9 (-1)13 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 9
Languages Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 30 pp. Malachite (14 gp). 1 Banded mail.


Social Check DCs


Ahinar Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Her tongue was cut out and she uses sign language. She has a small toy that she constantly fidgets with.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To end her boredom; and she seems to be bored by most things

Flaws: Disease, Addict, Mundane. Bonds: Nature. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Ahinar Wasanthi, Female Elf Wizard 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)18 (+4) 11 (+0)8 (-1)
Skills Nature +6, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Draconic, Infernal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs

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