Geva Winterbourne, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who is generally well dressed albeit a few years behind the times. Her hair is golden and very short. Her gray eyes are passionate and lively.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Geva was raised in a hard working conservative environment. Her childhood dream was to be a Layabout, but she was a colossal failure. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has a crush on the local Layabout; and further expansion of business
Bonds: Attractive, Immigrant, Job, In love, Has a crush. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 gp.
Anne Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 2'10" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in a clean white cloak covering her clean studded leather. She sports a flattop hair cut. Her gray eyes peer out from beneath her Stetson white hat.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Marry her brother to traveling adventurers; and she has money and likes to spend it
Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Carpenter
Voice: Uses sign language
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp.
Duergath Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He has wavy chestnut hair. His amber unseeing eyes seem to look past you.
Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He has worked as a Sailor like his mother before him.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Disease, Shy, Impulsive. Bonds: Job. Occupation: Sailor
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
Five Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears rags and sports a simple walking cane. He wears a colorful flower in his gray fur. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: This man loves writing and to teach people writing more than just about anything. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born at the edge of vast plains. His family was turned out during the war. He and his family wandered south to less war torn lands. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg; and he is content
Ideals: Artistic. Flaws: Addict, PTSD. Bonds: Poor, Attractive, Nature. Occupation: Painter
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 13)
Armor Class 14
Hit Points 108 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
Possessions: 4000 gp. Old masterpiece painting (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A small bag of saffron. (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Solid gold idol (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Gold and topaz bottle stopper cork (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp).
Tenena Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears just a tan suit. She has moderate length silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is harsh and unforgiving.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Tenena was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Tenena's mother didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Guard for the past few years.
Motivation: Doesn't want to be a Guard and was forced into it by her family; and regain custody of her daughter
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Guard
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 46 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!