Hrathy Southey, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a worn and beaten armor. She has styled her silver hair well, parting it to the right. She tend to wears goggles to shield her eyes.
Personality: She speaks before she thinks and is too direct. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac
Ideals: Athletic, Artistic, Persistence. Flaws: Impulsive. Bonds: Criminal record. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Whurbin Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man is renowned for his bright grey suits and hats. He has no hair. His blue eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He has had some formal writing training, and achieved minor success. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp. Violet garnet (500 gp). Black pearl (500 gp). Deep blue spinel (500 gp).
Dagger On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man usually wears his pastel robe and has his falchion always slung over his shoulder. He has a penchant for wearing a ring with an oversized topaz on his right hand. His orange fur is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are green.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Dagger is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. By chance he met his sister recently and the two have been together since.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Shy, Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 19)
Armor Class 12
Hit Points 126 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 5d8+0, Ranged +8 / 5d8+2, Grapple +2
Possessions: 400 pp. Embroidered and bejeweled glove (3000 gp). Old masterpiece painting (400 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). A delicate brass dragon egg (10 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Embroidered and bejeweled glove (3000 gp). 1 Medium magic item.
Raiann Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. Her Stetson hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy.
Flaws: Ugly, Shy, Secretive. Bonds: Rich, Military, Immigrant. Occupation: Mercenary
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Quarion Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. He carries with him a set of swords on his belt, each one with a amethyst on the hilt. He has dyed his greying black hair a little too much giving a sharp black color. His violet eyes have a joyful gleam in them most of the time.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the south to a Priest, Quarion learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Elven conditions. He has achieved small success as a Priest.
Motivation: A strong sense of loyalty to Human people.
Ideals: Fighting. Flaws: Impulsive, Racist. Bonds: Job, Adventurer. Occupation: Priest
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 400 sp. 1 Holy water.
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