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NPC Generator

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Advanced [show]


Kali Wary, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is dressed in an above average manner. She keeps her purple hair in a flapper bob. Her white eyes lackadaisically let the world flow into them.

Personality: She is very quiet and rarely speaks above a whisper. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of eastern immigrants she idolized her mother. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and she is terrified, and will act out of fear

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Kali Wary, Female Tiefling Wizard 2
Medium (5'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)16 (+3) 12 (+1)18 (+4)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Sylvan, Undercommon, Giant
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 50 pp.


Social Check DCs


Kallista Principle, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fitting clothing which further accentuates her frame. Her purple hair is heavily combed to the right. Her white eyes peer out from beneath her deerstalker green hat.

Personality: She never swears and excessively uses polite adverbs when speaking. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To share knowledge with the world; and to reunite with her old friends

Ideals: Optimist, Logical. Bonds: Attractive, Slave, Job, Adventurer. Occupation: Miller

Voice: Rolls R's

Attributes [hide]

Kallista Principle, Female Tiefling Fighter 5
Medium (6'5") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 8 (-1)15 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 5000 sp.


Social Check DCs


Merihim Allure, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who has a large green mantle and cape that has been intricately interwoven into his white robe, he is not a threatening figure. His hair is cut close to his head. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Merihim lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their daughter. He worked as a Mayor, and he later adopted a second daughter.

Motivation: He has comitted a past crime that haunts him to this day; and regain custody of his daughter

Ideals: Justice. Flaws: Fearful. Bonds: Family, Job, Criminal record. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Merihim Allure, Male Tiefling Paladin 4
Medium (5'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 11 (+0)19 (+4)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp. Carnelian (30 gp). Zircon (30 gp). 1 Minor magic item.


Social Check DCs


Lilli Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a slight overbite and is overall scrawny. Her brown hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a ruthless business woman, a trait she acquired from her mother.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She has chosen to use the inheritance that was left to her frivolously. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She has money and likes to spend it; and she is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Artistic. Flaws: Insane. Bonds: Rich, Guardian. Occupation: Laborer

Voice: pre-pubescent

Attributes [hide]

Lilli Lingenhall, Female Gnome Wizard 8
Small (3'1") Gnome, Neutral Good (CR 8)
Armor Class 10
Hit Points 58 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 21 (+5)12 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Mary Kelsey, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. She has a slight overbite and is overall scrawny. Her long silver hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She speaks before she thinks and is too direct. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised in a forest tribe. Over the years she perfected her riding and shooting skills. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Flaws: Insane, Impulsive, Fearful. Bonds: Attractive, Nature. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mary Kelsey, Female Human Wizard 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 sp.


Social Check DCs

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