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NPC Generator

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Advanced [show]


Cimer Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is cut close to his head. His white eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.

Motivation: An old rival family wants him found.

Ideals: Professionalism, Pacifist. Bonds: Rich, Nature, Family. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Cimer Flaw, Male Tiefling Fighter 4
Medium (5'9") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 14 (+2)18 (+4)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nicor Failure, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy black pantaloons and a red scarf. He wears a feathered hat to hide his balding. His silver eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Terse, Secretive. Bonds: Slave, Rich. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Nicor Failure, Male Tiefling Paladin 7
Medium (6'0") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)13 (+1) 10 (+0)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 60000 cp. Onyx (80 gp).


Social Check DCs


Gesrethe Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a long, black cloak. Her rusty crest is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She feeds upon the attention of others.

History: Gesrethe was born with her father's beautiful face. Her family was turned out during the war. She and her family wandered south to less war torn lands. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Regain custody of her daughter; and to reunite with her old friends

Flaws: Cynical, PTSD. Bonds: Attractive, Adventurer, Family. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Gesrethe Esstyrlynn, Female Dragonborn Warlock 4
Medium (6'1") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 7 (-2)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. Eye agate (16 gp). Rhodochrosite (16 gp). Deep green spinel (60 gp). Citrine (70 gp).


Social Check DCs


Greethen Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze. He has a slight overbite and is overall scrawny. He wears a colorful flower in his rusty crest. He tend to wears goggles to shield his eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Greethen took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Passionate, Gifted. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Greethen Pyraxtallinost, Male Dragonborn Rogue 17
Medium (6'1") Dragonborn, Chaotic Good (CR 17)
Armor Class 12
Hit Points 77 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Religion +5, Sleight of Hand +8
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2

Possessions: 600 pp. Silver pearl (130 gp). Rose (30 gp). Freshwater pearl (13 gp). Tourmaline (130 gp). Aquamarine (1000 gp). Blue quartz (13 gp). Eye agate (13 gp). Jade (130 gp). Violet garnet (1000 gp). Banded agate (13 gp). Jet (130 gp). Blue sapphire (700 gp). Deep blue spinel (1000 gp). Malachite (13 gp). Sardonyx (30 gp). White pearl (130 gp). Obsidian (13 gp). Sardonyx (30 gp). Onyx (30 gp). Eye agate (13 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Margery Burrows, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She sports violet clothing, slightly heavier than average wear. Her hair is long and golden with streaks of white, and is pulled back with small violet clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a Animal Trainer first and foremost. She believes firmly that knowledge should be universal. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born the only child of a wealthy merchant. She helped her father out around the business and became quite the natural. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She uses money and sex appeal to get what she needs; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Bonds: Job, Attractive, Adventurer, Rich. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Margery Burrows, Female Half-Elf Rogue 12
Medium (5'4") Half-Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 64 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills History +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 4000 gp. A miniature golden chest with tiny emeralds lining the top (110 gp).


Social Check DCs

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