Nim Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a violet tunic with white highlights, and long blue pants that bunch up around his shoes. He has wavy red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is harsh and unforgiving.
History: He was born in the east, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: Wants to work out more often; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Insane, Terse, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Bounty Hunter
Voice: Timid voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Mara Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She typically wears tan cloth garments or leather armor. Her white hair is lengthy. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She plays an instrument quite well.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has never given up on her writing dream.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2900 sp.
Dynamic Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears just a brown suit and is in decent physical shape. Her fur is gray and curly. Her eyes are a pleasant yellow.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born to a pair of adventurers, Dynamic grew up listening to her mother's many stories. She has chosen to use the inheritance that was left to her frivolously. She now travels the world, in search of power and loot.
Motivation: Someone believes her a fraud; and meet up once more with her childhood friend
Ideals: Disciplined. Bonds: Military, Adventurer, Rich, Enemies. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 53 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item.
Whurbin Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: 4'0" and muscular, this northern man wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long blonde hair kept up in a rat tail. His brown eyes have a joyful gleam in them most of the time.
Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Whurbin lived on a farm with his mother, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage
Ideals: Athletic, Opinionated. Flaws: Insane. Bonds: Family, Nature. Occupation: Dyer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 93 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 1000 gp. Clear bright green emerald (5000 gp). White pearl (90 gp). Red spinel (90 gp). Peridot (30 gp). Chrysoberyl (90 gp). Alexandrite (1300 gp). Rhodochrosite (5 gp). Onyx (30 gp). Malachite (5 gp). Black pearl (1300 gp).
Aura In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he usually wears his brown robe and has his bastard sword always slung over his shoulder, and is pretty ugly. His red fur is lengthy. His hazel eyes peer out from beneath his wide-brimmed brown hat.
Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.
History: The child of a Brewer, who enjoyed hunting, Aura was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Flaws: Ugly, Antagonistic, Selfish. Bonds: Nature, Family. Occupation: Sailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 54 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 60 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver chalice with lapis lazuli gems (180 gp).
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Their contribution stands as a beacon of hope for all adventurers!